Moderator: MacroQuest Developers

Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="Infiniti-Target_BG">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i1.tga</Texture>
<Location>
<X>0</X>
<Y>29</Y>
</Location>
<Size>
<CX>162</CX>
<CY>42</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="TLabel">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_v1.tga</Texture>
<Location>
<X>237</X>
<Y>45</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="T_Label">
<ScreenID>T_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>21</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Animation>TLabel</Animation>
</StaticAnimation>
<StaticAnimation item="A_Target_BG">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>162</CX>
<CY>100</CY>
</Size>
<Animation>Infiniti-Target_BG</Animation>
</StaticAnimation>
<Gauge item="Target_HP">
<ScreenID>TargetHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>5</Y>
</Location>
<Size>
<CX>103</CX>
<CY>28</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>2</TextOffsetX>
<TextOffsetY>2</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
</GaugeDrawTemplate>
<Text>SomeNastyMob</Text>
</Gauge>
<Label item="Target_HPLabel">
<ScreenID>HPLabel</ScreenID>
<EQType>29</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>122</X>
<Y>17</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_HPPercLabel">
<ScreenID>HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>145</X>
<Y>17</Y>
</Location>
<Size>
<CX>16</CX>
<CY>13</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Gauge item="Infiniti_CastingGauge">
<ScreenID>Infiniti_CastingGauge</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>21</X>
<Y>30</Y>
</Location>
<Size>
<CX>103</CX>
<CY>3</CY>
</Size>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill</Fill>
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<TextureInfo item="TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item="A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>6</X>
<Y>2</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
</StaticAnimation>
<Label item="MQ_TargetLevel">
<ScreenID>MQ_TargetLevel</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Target.Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>6</X>
<Y>32</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetClass">
<ScreenID>MQ_TargetClass</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Target.Class.Name}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>30</X>
<Y>32</Y>
</Location>
<Size>
<CX>80</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_TargetX">
<ScreenID>MQ_TargetX</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Target.ID},X: ${Int[${Target.X}]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>12</X>
<Y>47</Y>
</Location>
<Size>
<CX>60</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_TargetY">
<ScreenID>MQ_TargetY</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Target.ID},Y: ${Int[${Target.Y}]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>60</X>
<Y>47</Y>
</Location>
<Size>
<CX>60</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_TargetDirection">
<ScreenID>MQ_TargetDirection</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Target.ID} , ${If[(${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+375)%30 == (${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+375)%360 , /^\ , ${If[(${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+360)%180 == (${Target.HeadingTo.Degrees} - ${Me.Heading.Degrees}+360)%360 , ==)- , -(== ]}]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>32</Y>
</Location>
<Size>
<CX>30</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetDistance">
<ScreenID>MQ_TargetDistance</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Target.ID},${Int[${Target.Distance3D}]},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>47</Y>
</Location>
<Size>
<CX>25</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="PW_TOT">
<ScreenID>PW_TOT</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>73</Y>
</Location>
<Size>
<CX>25</CX>
<CY>14</CY>
</Size>
<Text>ToT</Text>
<TextColor>
<B>255</B>
<G>255</G>
<R>255</R>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Gauge item = "TargetOfTarget_HP2">
<ScreenID>TargetOfTarget_HP</ScreenID>
<Font>3</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>18</X>
<Y>59</Y>
</Location>
<Size>
<CX>108</CX>
<CY>24</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>8</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<FillTint>
<R>2255</R>
<G>255</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>80</G>
<B>200</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>27</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="TargetOfTarget_HPLabel2">
<ScreenID>TargetOfTarget_HPLabel</ScreenID>
<EQType>120</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>122</X>
<Y>67</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="TargetOfTarget_HPPercLabel2">
<ScreenID>TargetOfTarget_HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>145</X>
<Y>67</Y>
</Location>
<Size>
<CX>16</CX>
<CY>13</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Screen item="TargetWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>242</Y>
</Location>
<Size>
<CX>162</CX>
<CY>100</CY>
</Size>
<Text>Target</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>Your Current Target</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_Target_BG</Pieces>
<Pieces>Target_HP</Pieces>
<Pieces>Target_HPLabel</Pieces>
<Pieces>Target_HPPercLabel</Pieces>
<Pieces>Infiniti_CastingGauge</Pieces>
<Pieces>T_Label</Pieces>
<Pieces>A_TargetBoxStaticAnim</Pieces>
<Pieces>MQ_TargetLevel</Pieces>
<Pieces>MQ_TargetClass</Pieces>
<Pieces>MQ_TargetX</Pieces>
<Pieces>MQ_TargetY</Pieces>
<Pieces>MQ_TargetDirection</Pieces>
<Pieces>MQ_TargetDistance</Pieces>
<Pieces>PW_TOT</Pieces>
<Pieces>TargetOfTarget_HP2</Pieces>
<Pieces>TargetOfTarget_HPLabel2</Pieces>
<Pieces>TargetOfTarget_HPPercLabel2</Pieces>
</Screen>
</XML>

Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<!-- Horizontal Buff Window by: Cairenn of E'ci -->
<!-- Tweaks and Modifications by: Remelio Gemweaver of Tarew Marr -->
<Ui2DAnimation item="A_FrameNull">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>180</X>
<Y>160</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<WindowDrawTemplate item="WDT_RoundedNoSides">
<Background>wnd_bg_light_rock.tga</Background>
<VSBTemplate>
<UpButton>
<Normal>A_VSBUpNormal</Normal>
<Pressed>A_VSBUpPressed</Pressed>
<Flyby>A_VSBUpFlyby</Flyby>
<Disabled>A_VSBUpDisabled</Disabled>
<PressedFlyby>A_VSBUpPressedFlyby</PressedFlyby>
</UpButton>
<DownButton>
<Normal>A_VSBDownNormal</Normal>
<Pressed>A_VSBDownPressed</Pressed>
<Flyby>A_VSBDownFlyby</Flyby>
<Disabled>A_VSBDownDisabled</Disabled>
<PressedFlyby>A_VSBDownPressedFlyby</PressedFlyby>
</DownButton>
<Thumb>
<Top>A_VSBThumbTop</Top>
<Bottom>A_VSBThumbBottom</Bottom>
<Middle>A_VSBThumbMiddle</Middle>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Thumb>
<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
<MiddleTint>
<Alpha>255</Alpha>
<R>128</R>
<G>128</G>
<B>128</B>
</MiddleTint>
</VSBTemplate>
<HSBTemplate>
<UpButton>
<Normal>A_HSBLeftNormal</Normal>
<Pressed>A_HSBLeftPressed</Pressed>
<Flyby>A_HSBLeftFlyby</Flyby>
<Disabled>A_HSBLeftDisabled</Disabled>
<PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby>
</UpButton>
<DownButton>
<Normal>A_HSBRightNormal</Normal>
<Pressed>A_HSBRightPressed</Pressed>
<Flyby>A_HSBRightFlyby</Flyby>
<Disabled>A_HSBRightDisabled</Disabled>
<PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby>
</DownButton>
<Thumb>
<Right>A_HSBThumbRight</Right>
<Left>A_HSBThumbLeft</Left>
<Middle>A_HSBThumbMiddle</Middle>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Thumb>
<MiddleTextureInfo>scrollbar_gutter.tga</MiddleTextureInfo>
<MiddleTint>
<Alpha>255</Alpha>
<R>128</R>
<G>128</G>
<B>128</B>
</MiddleTint>
</HSBTemplate>
<CloseBox>
<Normal>A_CloseBtnNormal</Normal>
<Pressed>A_CloseBtnPressed</Pressed>
<Flyby>A_CloseBtnFlyby</Flyby>
<Disabled>A_CloseBtnDisabled</Disabled>
<PressedFlyby>A_CloseBtnPressedFlyby</PressedFlyby>
</CloseBox>
<MinimizeBox>
<Normal>A_MinimizeBtnNormal</Normal>
<Pressed>A_MinimizeBtnPressed</Pressed>
<Flyby>A_MinimizeBtnFlyby</Flyby>
<Disabled>A_MinimizeBtnDisabled</Disabled>
<PressedFlyby>A_MinimizeBtnPressedFlyby</PressedFlyby>
</MinimizeBox>
<TileBox>
<Normal>A_TileBtnNormal</Normal>
<Pressed>A_TileBtnPressed</Pressed>
<Flyby>A_TileBtnFlyby</Flyby>
<Disabled>A_TileBtnDisabled</Disabled>
<PressedFlyby>A_TileBtnPressedFlyby</PressedFlyby>
</TileBox>
<Border>
<TopLeft>A_RoundedFrameTopLeft</TopLeft>
<Top>A_RoundedFrameTop</Top>
<TopRight>A_RoundedFrameTopRight</TopRight>
<RightTop>A_FrameNull</RightTop>
<Right>A_FrameNull</Right>
<RightBottom>A_FrameNull</RightBottom>
<BottomRight>A_FrameNull</BottomRight>
<Bottom>A_FrameNull</Bottom>
<BottomLeft>A_FrameNull</BottomLeft>
<LeftTop>A_FrameNull</LeftTop>
<Left>A_FrameNull</Left>
<LeftBottom>A_FrameNull</LeftBottom>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Border>
<Titlebar>
<Right>A_RoundedFrameTitleRight</Right>
<Left>A_RoundedFrameTitleLeft</Left>
<Middle>A_RoundedFrameTitleMiddle</Middle>
<OverlapLeft>0</OverlapLeft>
<OverlapTop>0</OverlapTop>
<OverlapRight>0</OverlapRight>
<OverlapBottom>0</OverlapBottom>
</Titlebar>
</WindowDrawTemplate>
<Button item="BW_Buff0_Button">
<ScreenID>Buff0</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>550</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff0_Label">
<ScreenID>BW_Buff0_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[1]}]},${Me.Buff[1].Duration.Time} ${Me.Buff[1]},]}</TooltipReference>
<Location>
<X>545</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>100</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
<Text>Katta's Song of Sword Dancing</Text>
<TopAnchorToTop>false</TopAnchorToTop>
</Label>
<Button item="BW_Buff1_Button">
<ScreenID>Buff1</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>510</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
<TextColor>
<Alpha>255</Alpha>
</TextColor>
</Button>
<Label item="BW_Buff1_Label">
<ScreenID>BW_Buff1_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[2]}]},${Me.Buff[2].Duration.Time} ${Me.Buff[2]},]}</TooltipReference>
<Location>
<X>506</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
<Alpha>255</Alpha>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff2_Button">
<ScreenID>Buff2</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>470</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff2_Label">
<ScreenID>BW_Buff2_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[3]}]},${Me.Buff[3].Duration.Time} ${Me.Buff[3]},]}</TooltipReference>
<Location>
<X>467</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff3_Button">
<ScreenID>Buff3</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>430</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup />
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff3_Label">
<ScreenID>BW_Buff3_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[4]}]},${Me.Buff[4].Duration.Time} ${Me.Buff[4]},]}</TooltipReference>
<Location>
<X>428</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff4_Button">
<ScreenID>Buff4</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>390</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff4_Label">
<ScreenID>BW_Buff4_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[5]}]},${Me.Buff[5].Duration.Time} ${Me.Buff[5]},]}</TooltipReference>
<Location>
<X>389</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>350</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff5_Label">
<ScreenID>BW_Buff5_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[6]}]},${Me.Buff[6].Duration.Time} ${Me.Buff[6]},]}</TooltipReference>
<Location>
<X>350</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff6_Button">
<ScreenID>Buff6</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>310</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff6_Label">
<ScreenID>BW_Buff6_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[7]}]},${Me.Buff[7].Duration.Time} ${Me.Buff[7]},]}</TooltipReference>
<Location>
<X>311</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff7_Button">
<ScreenID>Buff7</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>270</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff7_Label">
<ScreenID>BW_Buff7_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[8]}]},${Me.Buff[8].Duration.Time} ${Me.Buff[8]},]}</TooltipReference>
<Location>
<X>272</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff8_Button">
<ScreenID>Buff8</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>230</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff8_Label">
<ScreenID>BW_Buff8_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[9]}]},${Me.Buff[9].Duration.Time} ${Me.Buff[9]},]}</TooltipReference>
<Location>
<X>233</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff9_Button">
<ScreenID>Buff9</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>190</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff9_Label">
<ScreenID>BW_Buff9_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[10]}]},${Me.Buff[10].Duration.Time} ${Me.Buff[10]},]}</TooltipReference>
<Location>
<X>194</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff10_Button">
<ScreenID>Buff10</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>150</X>
<Y>3</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff10_Label">
<ScreenID>BW_Buff10_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[11]}]},${Me.Buff[11].Duration.Time} ${Me.Buff[11]},]}</TooltipReference>
<Location>
<X>155</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
<LeftAnchorToLeft>True</LeftAnchorToLeft>
</Label>
<Button item="BW_Buff11_Button">
<ScreenID>Buff11</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>110</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff11_Label">
<ScreenID>BW_Buff11_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[12]}]},${Me.Buff[12].Duration.Time} ${Me.Buff[12]},]}</TooltipReference>
<Location>
<X>116</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff12_Button">
<ScreenID>Buff12</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>75</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff12_Label">
<ScreenID>BW_Buff12_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[13]}]},${Me.Buff[13].Duration.Time} ${Me.Buff[13]},]}</TooltipReference>
<Location>
<X>77</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff13_Button">
<ScreenID>Buff13</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>37</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff13_Label">
<ScreenID>BW_Buff13_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[14]}]},${Me.Buff[14].Duration.Time} ${Me.Buff[14]},]}</TooltipReference>
<Location>
<X>38</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff14_Button">
<ScreenID>Buff14</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>0</X>
<Y>1</Y>
</Location>
<Size>
<CX>38</CX>
<CY>50</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>1</Y>
</DecalOffset>
<DecalSize>
<CX>34</CX>
<CY>34</CY>
</DecalSize>
</Button>
<Label item="BW_Buff14_Label">
<ScreenID>BW_Buff14_Label</ScreenID>
<Font>1</Font>
<EQType>9999</EQType>
<TooltipReference>${If[${Bool[${Me.Buff[15]}]},${Me.Buff[15].Duration.Time} ${Me.Buff[15]},]}</TooltipReference>
<Location>
<X>0</X>
<Y>37</Y>
</Location>
<Size>
<CX>38</CX>
<CY>36</CY>
</Size>
<Text>Katta's Song of Sword Dancing</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Screen item="BuffWindow">
<!--<ScreenID/>-->
<Text>Buffs</Text>
<RelativePosition>false</RelativePosition>
<Location>
<X>0</X>
<Y>20</Y>
</Location>
<Size>
<CX>585</CX>
<CY>102</CY>
</Size>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_RoundedNoSides</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>BW_Buff0_Button</Pieces>
<Pieces>BW_Buff0_Label</Pieces>
<Pieces>BW_Buff1_Button</Pieces>
<Pieces>BW_Buff1_Label</Pieces>
<Pieces>BW_Buff2_Button</Pieces>
<Pieces>BW_Buff2_Label</Pieces>
<Pieces>BW_Buff3_Button</Pieces>
<Pieces>BW_Buff3_Label</Pieces>
<Pieces>BW_Buff4_Button</Pieces>
<Pieces>BW_Buff4_Label</Pieces>
<Pieces>BW_Buff5_Button</Pieces>
<Pieces>BW_Buff5_Label</Pieces>
<Pieces>BW_Buff6_Button</Pieces>
<Pieces>BW_Buff6_Label</Pieces>
<Pieces>BW_Buff7_Button</Pieces>
<Pieces>BW_Buff7_Label</Pieces>
<Pieces>BW_Buff8_Button</Pieces>
<Pieces>BW_Buff8_Label</Pieces>
<Pieces>BW_Buff9_Button</Pieces>
<Pieces>BW_Buff9_Label</Pieces>
<Pieces>BW_Buff10_Button</Pieces>
<Pieces>BW_Buff10_Label</Pieces>
<Pieces>BW_Buff11_Button</Pieces>
<Pieces>BW_Buff11_Label</Pieces>
<Pieces>BW_Buff12_Button</Pieces>
<Pieces>BW_Buff12_Label</Pieces>
<Pieces>BW_Buff13_Button</Pieces>
<Pieces>BW_Buff13_Label</Pieces>
<Pieces>BW_Buff14_Button</Pieces>
<Pieces>BW_Buff14_Label</Pieces>
</Screen>
</XML>Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Button item="BW_Buff0_Button">
<ScreenID>Buff0</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>3</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff0_Label">
<ScreenID>BW_Buff0_Label</ScreenID>
<Font>1</Font>
<EQType>45</EQType>
<Location>
<X>3</X>
<Y>3</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff0_LabelDur">
<ScreenID>BW_Buff0_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[1].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>25</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff1_Button">
<ScreenID>Buff1</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>38</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff1_Label">
<ScreenID>BW_Buff1_Label</ScreenID>
<Font>1</Font>
<EQType>46</EQType>
<Location>
<X>3</X>
<Y>38</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff1_LabelDur">
<ScreenID>BW_Buff1_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[2].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>60</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff2_Button">
<ScreenID>Buff2</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>73</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff2_Label">
<ScreenID>BW_Buff2_Label</ScreenID>
<Font>1</Font>
<EQType>47</EQType>
<Location>
<X>3</X>
<Y>73</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff2_LabelDur">
<ScreenID>BW_Buff2_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[3].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>95</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff3_Button">
<ScreenID>Buff3</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>108</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<!--<TooltipReference/> -->
<Style_Checkbox>false</Style_Checkbox>
<RadioGroup />
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff3_Label">
<ScreenID>BW_Buff3_Label</ScreenID>
<Font>1</Font>
<EQType>48</EQType>
<Location>
<X>3</X>
<Y>108</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff3_LabelDur">
<ScreenID>BW_Buff3_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[4].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>130</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff4_Button">
<ScreenID>Buff4</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>143</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff4_Label">
<ScreenID>BW_Buff4_Label</ScreenID>
<Font>1</Font>
<EQType>49</EQType>
<Location>
<X>3</X>
<Y>143</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff4_LabelDur">
<ScreenID>BW_Buff4_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[5].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>165</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>178</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff5_Label">
<ScreenID>BW_Buff5_Label</ScreenID>
<Font>1</Font>
<EQType>50</EQType>
<Location>
<X>3</X>
<Y>178</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff5_LabelDur">
<ScreenID>BW_Buff5_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[6].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>200</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff6_Button">
<ScreenID>Buff6</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>213</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<TooltipReference />
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff6_Label">
<ScreenID>BW_Buff6_Label</ScreenID>
<Font>1</Font>
<EQType>51</EQType>
<Location>
<X>3</X>
<Y>213</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff6_LabelDur">
<ScreenID>BW_Buff6_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[7].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>235</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff7_Button">
<ScreenID>Buff7</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>248</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff7_Label">
<ScreenID>BW_Buff7_Label</ScreenID>
<Font>1</Font>
<EQType>52</EQType>
<Location>
<X>3</X>
<Y>248</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff7_LabelDur">
<ScreenID>BW_Buff7_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[8].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>270</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff8_Button">
<ScreenID>Buff8</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>283</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff8_Label">
<ScreenID>BW_Buff8_Label</ScreenID>
<Font>1</Font>
<EQType>53</EQType>
<Location>
<X>3</X>
<Y>283</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff8_LabelDur">
<ScreenID>BW_Buff8_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[9].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>305</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff9_Button">
<ScreenID>Buff9</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>318</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff9_Label">
<ScreenID>BW_Buff9_Label</ScreenID>
<Font>1</Font>
<EQType>54</EQType>
<Location>
<X>3</X>
<Y>318</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff9_LabelDur">
<ScreenID>BW_Buff9_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[10].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>340</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff10_Button">
<ScreenID>Buff10</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>353</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff10_Label">
<ScreenID>BW_Buff10_Label</ScreenID>
<Font>1</Font>
<EQType>55</EQType>
<Location>
<X>3</X>
<Y>353</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff10_LabelDur">
<ScreenID>BW_Buff10_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[11].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>375</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff11_Button">
<ScreenID>Buff11</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>388</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff11_Label">
<ScreenID>BW_Buff11_Label</ScreenID>
<Font>1</Font>
<EQType>56</EQType>
<Location>
<X>3</X>
<Y>388</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff11_LabelDur">
<ScreenID>BW_Buff11_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[12].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>410</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff12_Button">
<ScreenID>Buff12</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>423</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff12_Label">
<ScreenID>BW_Buff12_Label</ScreenID>
<Font>1</Font>
<EQType>57</EQType>
<Location>
<X>3</X>
<Y>423</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff12_LabelDur">
<ScreenID>BW_Buff12_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[13].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>445</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff13_Button">
<ScreenID>Buff13</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>458</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff13_Label">
<ScreenID>BW_Buff13_Label</ScreenID>
<Font>1</Font>
<EQType>58</EQType>
<Location>
<X>3</X>
<Y>458</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff13_LabelDur">
<ScreenID>BW_Buff13_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[14].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>480</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff14_Button">
<ScreenID>Buff14</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>493</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff14_Label">
<ScreenID>BW_Buff14_Label</ScreenID>
<Font>1</Font>
<EQType>59</EQType>
<Location>
<X>3</X>
<Y>493</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff14_LabelDur">
<ScreenID>BW_Buff14_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>515</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff15_Button">
<ScreenID>Buff15</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>528</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff15_Label">
<ScreenID>BW_Buff15_Label</ScreenID>
<Font>1</Font>
<EQType>515</EQType>
<Location>
<X>3</X>
<Y>528</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff15_LabelDur">
<ScreenID>BW_Buff15_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>550</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff16_Button">
<ScreenID>Buff16</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>563</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff16_Label">
<ScreenID>BW_Buff16_Label</ScreenID>
<Font>1</Font>
<EQType>516</EQType>
<Location>
<X>3</X>
<Y>563</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff16_LabelDur">
<ScreenID>BW_Buff16_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>585</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff17_Button">
<ScreenID>Buff17</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>598</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff17_Label">
<ScreenID>BW_Buff17_Label</ScreenID>
<Font>1</Font>
<EQType>517</EQType>
<Location>
<X>3</X>
<Y>598</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff17_LabelDur">
<ScreenID>BW_Buff17_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>620</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff18_Button">
<ScreenID>Buff18</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>633</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff18_Label">
<ScreenID>BW_Buff18_Label</ScreenID>
<Font>1</Font>
<EQType>518</EQType>
<Location>
<X>3</X>
<Y>633</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff18_LabelDur">
<ScreenID>BW_Buff18_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>655</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Button item="BW_Buff19_Button">
<ScreenID>Buff19</ScreenID>
<Font>3</Font>
<Text />
<Location>
<X>3</X>
<Y>668</Y>
</Location>
<Size>
<CX>34</CX>
<CY>34</CY>
</Size>
<Style_Checkbox>false</Style_Checkbox>
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>30</CX>
<CY>30</CY>
</DecalSize>
</Button>
<Label item="BW_Buff19_Label">
<ScreenID>BW_Buff19_Label</ScreenID>
<Font>1</Font>
<EQType>519</EQType>
<Location>
<X>3</X>
<Y>668</Y>
</Location>
<Size>
<CX>82</CX>
<CY>24</CY>
</Size>
<Text />
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Label item="BW_Buff19_LabelDur">
<ScreenID>BW_Buff19_LabelDur</ScreenID>
<Font>2</Font>
<EQType>9999</EQType>
<TooltipReference>${Me.Buff[15].Duration.Time}</TooltipReference>
<Location>
<X>3</X>
<Y>690</Y>
</Location>
<Size>
<CX>82</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>0</R>
<G>255</G>
<B>0</B>
</TextColor>
<AlignCenter>true</AlignCenter>
</Label>
<Screen item="BuffWindow">
<!--<ScreenID/>-->
<Text>Buffs</Text>
<RelativePosition>false</RelativePosition>
<Location>
<X>560</X>
<Y>0</Y>
</Location>
<Size>
<CX>120</CX>
<CY>705</CY>
</Size>
<Style_Transparent>true</Style_Transparent>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>BW_Buff0_Button</Pieces>
<Pieces>BW_Buff0_Label</Pieces>
<Pieces>BW_Buff1_Button</Pieces>
<Pieces>BW_Buff1_Label</Pieces>
<Pieces>BW_Buff2_Button</Pieces>
<Pieces>BW_Buff2_Label</Pieces>
<Pieces>BW_Buff3_Button</Pieces>
<Pieces>BW_Buff3_Label</Pieces>
<Pieces>BW_Buff4_Button</Pieces>
<Pieces>BW_Buff4_Label</Pieces>
<Pieces>BW_Buff5_Button</Pieces>
<Pieces>BW_Buff5_Label</Pieces>
<Pieces>BW_Buff6_Button</Pieces>
<Pieces>BW_Buff6_Label</Pieces>
<Pieces>BW_Buff7_Button</Pieces>
<Pieces>BW_Buff7_Label</Pieces>
<Pieces>BW_Buff8_Button</Pieces>
<Pieces>BW_Buff8_Label</Pieces>
<Pieces>BW_Buff9_Button</Pieces>
<Pieces>BW_Buff9_Label</Pieces>
<Pieces>BW_Buff10_Button</Pieces>
<Pieces>BW_Buff10_Label</Pieces>
<Pieces>BW_Buff11_Button</Pieces>
<Pieces>BW_Buff11_Label</Pieces>
<Pieces>BW_Buff12_Button</Pieces>
<Pieces>BW_Buff12_Label</Pieces>
<Pieces>BW_Buff13_Button</Pieces>
<Pieces>BW_Buff13_Label</Pieces>
<Pieces>BW_Buff14_Button</Pieces>
<Pieces>BW_Buff14_Label</Pieces>
<Pieces>BW_Buff15_Button</Pieces>
<Pieces>BW_Buff15_Label</Pieces>
<Pieces>BW_Buff16_Button</Pieces>
<Pieces>BW_Buff16_Label</Pieces>
<Pieces>BW_Buff17_Button</Pieces>
<Pieces>BW_Buff17_Label</Pieces>
<Pieces>BW_Buff18_Button</Pieces>
<Pieces>BW_Buff18_Label</Pieces>
<Pieces>BW_Buff19_Button</Pieces>
<Pieces>BW_Buff19_Label</Pieces>
<Pieces>BW_Buff0_LabelDur</Pieces>
<Pieces>BW_Buff1_LabelDur</Pieces>
<Pieces>BW_Buff2_LabelDur</Pieces>
<Pieces>BW_Buff3_LabelDur</Pieces>
<Pieces>BW_Buff4_LabelDur</Pieces>
<Pieces>BW_Buff5_LabelDur</Pieces>
<Pieces>BW_Buff6_LabelDur</Pieces>
<Pieces>BW_Buff7_LabelDur</Pieces>
<Pieces>BW_Buff8_LabelDur</Pieces>
<Pieces>BW_Buff9_LabelDur</Pieces>
<Pieces>BW_Buff10_LabelDur</Pieces>
<Pieces>BW_Buff11_LabelDur</Pieces>
<Pieces>BW_Buff12_LabelDur</Pieces>
<Pieces>BW_Buff13_LabelDur</Pieces>
<Pieces>BW_Buff14_LabelDur</Pieces>
<Pieces>BW_Buff15_LabelDur</Pieces>
<Pieces>BW_Buff16_LabelDur</Pieces>
<Pieces>BW_Buff17_LabelDur</Pieces>
<Pieces>BW_Buff18_LabelDur</Pieces>
<Pieces>BW_Buff19_LabelDur</Pieces>
</Screen>
</XML>
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="Infiniti-SB_BGa">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i1.tga</Texture>
<Location>
<X>183</X>
<Y>0</Y>
</Location>
<Size>
<CX>58</CX>
<CY>142</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Infiniti-SB_BGb">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i1.tga</Texture>
<Location>
<X>183</X>
<Y>105</Y>
</Location>
<Size>
<CX>58</CX>
<CY>150</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Infiniti-Spellbook">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i1.tga</Texture>
<Location>
<X>148</X>
<Y>0</Y>
</Location>
<Size>
<CX>24</CX>
<CY>17</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="A_Spellbar_a">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>58</CX>
<CY>158</CY>
</Size>
<Animation>Infiniti-SB_BGa</Animation>
</StaticAnimation>
<StaticAnimation item="A_Spellbar_b">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>158</Y>
</Location>
<Size>
<CX>58</CX>
<CY>166</CY>
</Size>
<Animation>Infiniti-SB_BGb</Animation>
</StaticAnimation>
<SpellGem item="CSPW_Spell0">
<ScreenID>CSPW_Spell0</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>9</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>2</SpellIconOffsetX>
<SpellIconOffsetY>2</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell1">
<ScreenID>CSPW_Spell1</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>41</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>2</SpellIconOffsetX>
<SpellIconOffsetY>2</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell2">
<ScreenID>CSPW_Spell2</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>73</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>2</SpellIconOffsetX>
<SpellIconOffsetY>2</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell3">
<ScreenID>CSPW_Spell3</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>105</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>2</SpellIconOffsetX>
<SpellIconOffsetY>2</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell4">
<ScreenID>CSPW_Spell4</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>137</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>2</SpellIconOffsetX>
<SpellIconOffsetY>2</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell5">
<ScreenID>CSPW_Spell5</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>169</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>2</SpellIconOffsetX>
<SpellIconOffsetY>2</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell6">
<ScreenID>CSPW_Spell6</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>201</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>2</SpellIconOffsetX>
<SpellIconOffsetY>2</SpellIconOffsetY>
</SpellGem>
<SpellGem item="CSPW_Spell7">
<ScreenID>CSPW_Spell7</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>233</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>2</SpellIconOffsetX>
<SpellIconOffsetY>2</SpellIconOffsetY>
</SpellGem>
<SpellGem item = "CSPW_Spell8">
<ScreenID>CSPW_Spell8</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>9</X>
<Y>265</Y>
</Location>
<Size>
<CX>40</CX>
<CY>32</CY>
</Size>
<SpellGemDrawTemplate>
<Holder>A_SpellGemHolder</Holder>
<Background>A_SpellGemBackground</Background>
<Highlight>A_SpellGemHighlight</Highlight>
</SpellGemDrawTemplate>
<SpellIconOffsetX>2</SpellIconOffsetX>
<SpellIconOffsetY>2</SpellIconOffsetY>
</SpellGem>
<Label item="CSPW_Spell0_Name">
<ScreenID>CSPW_Spell0_Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>17</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<EQType>60</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
<Alpha>255</Alpha>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="CSPW_Spell1_Name">
<ScreenID>CSPW_Spell1_Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>49</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<EQType>61</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="CSPW_Spell2_Name">
<ScreenID>CSPW_Spell2_Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>81</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<EQType>62</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="CSPW_Spell3_Name">
<ScreenID>CSPW_Spell3_Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>113</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<EQType>63</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="CSPW_Spell4_Name">
<ScreenID>CSPW_Spell4_Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>145</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<EQType>64</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="CSPW_Spell5_Name">
<ScreenID>CSPW_Spell5_Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>177</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<EQType>65</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="CSPW_Spell6_Name">
<ScreenID>CSPW_Spell6_Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>209</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<EQType>66</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="CSPW_Spell7_Name">
<ScreenID>CSPW_Spell7_Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>241</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<EQType>67</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="CSPW_Spell8_Name">
<ScreenID>CSPW_Spell8_Name</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>58</X>
<Y>273</Y>
</Location>
<Size>
<CX>105</CX>
<CY>24</CY>
</Size>
<EQType>133</EQType>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Button item="CSPW_SpellBook">
<ScreenID>CSPW_SpellBook</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>11</X>
<Y>298</Y>
</Location>
<Size>
<CX>24</CX>
<CY>17</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Opens and closes Your Spellbook</TooltipReference>
<Style_Checkbox>true</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>Infiniti-Spellbook</Normal>
<Pressed>Infiniti-Spellbook</Pressed>
<Flyby>Infiniti-Spellbook</Flyby>
<Disabled>Infiniti-Spellbook</Disabled>
<PressedFlyby>Infiniti-Spellbook</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Label item="Spell_Label_0">
<ScreenID>Spell_Label_0</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>27</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>1</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Spell_Label_1">
<ScreenID>Spell_Label_1</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>59</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>2</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Spell_Label_2">
<ScreenID>Spell_Label_2</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>91</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>3</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Spell_Label_3">
<ScreenID>Spell_Label_3</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>123</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>4</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Spell_Label_4">
<ScreenID>Spell_Label_4</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>155</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>5</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Spell_Label_5">
<ScreenID>Spell_Label_5</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>187</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>6</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Spell_Label_6">
<ScreenID>Spell_Label_6</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>219</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>7</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Spell_Label_7">
<ScreenID>Spell_Label_7</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>251</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>8</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item="Spell_Label_8">
<ScreenID>Spell_Label_8</ScreenID>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>40</X>
<Y>283</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Text>9</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Screen item="CastSpellWnd">
<!--<ScreenID/>-->
<!--<Font/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>0</X>
<Y>25</Y>
</Location>
<Size>
<CX>170</CX>
<CY>335</CY>
</Size>
<Text>Spells</Text>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>Allows you to cast your memorized spells</TooltipReference>
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_Spellbar_a</Pieces>
<Pieces>A_Spellbar_b</Pieces>
<Pieces>CSPW_Spell0</Pieces>
<Pieces>CSPW_Spell1</Pieces>
<Pieces>CSPW_Spell2</Pieces>
<Pieces>CSPW_Spell3</Pieces>
<Pieces>CSPW_Spell4</Pieces>
<Pieces>CSPW_Spell5</Pieces>
<Pieces>CSPW_Spell6</Pieces>
<Pieces>CSPW_Spell7</Pieces>
<Pieces>CSPW_Spell8</Pieces>
<Pieces>CSPW_SpellBook</Pieces>
<Pieces>CSPW_Spell0_Name</Pieces>
<Pieces>CSPW_Spell1_Name</Pieces>
<Pieces>CSPW_Spell2_Name</Pieces>
<Pieces>CSPW_Spell3_Name</Pieces>
<Pieces>CSPW_Spell4_Name</Pieces>
<Pieces>CSPW_Spell5_Name</Pieces>
<Pieces>CSPW_Spell6_Name</Pieces>
<Pieces>CSPW_Spell7_Name</Pieces>
<Pieces>CSPW_Spell8_Name</Pieces>
<Pieces>Spell_Label_0</Pieces>
<Pieces>Spell_Label_1</Pieces>
<Pieces>Spell_Label_2</Pieces>
<Pieces>Spell_Label_3</Pieces>
<Pieces>Spell_Label_4</Pieces>
<Pieces>Spell_Label_5</Pieces>
<Pieces>Spell_Label_6</Pieces>
<Pieces>Spell_Label_7</Pieces>
<Pieces>Spell_Label_8</Pieces>
</Screen>
</XML>
Code: Select all
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<Ui2DAnimation item="Infiniti-Target_BGa">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i1.tga</Texture>
<Location>
<X>0</X>
<Y>72</Y>
</Location>
<Size>
<CX>162</CX>
<CY>66</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="Infiniti-Target_BGb">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_i1.tga</Texture>
<Location>
<X>0</X>
<Y>177</Y>
</Location>
<Size>
<CX>162</CX>
<CY>74</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="TLabel">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces_v1.tga</Texture>
<Location>
<X>237</X>
<Y>45</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<StaticAnimation item="T_Label">
<ScreenID>T_Label</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>21</Y>
</Location>
<Size>
<CX>7</CX>
<CY>7</CY>
</Size>
<Animation>TLabel</Animation>
</StaticAnimation>
<StaticAnimation item="A_Target_BGa">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>162</CX>
<CY>66</CY>
</Size>
<Animation>Infiniti-Target_BGa</Animation>
</StaticAnimation>
<StaticAnimation item="A_Target_BGb">
<ScreenID>A_PW_BG</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>66</Y>
</Location>
<Size>
<CX>162</CX>
<CY>74</CY>
</Size>
<Animation>Infiniti-Target_BGb</Animation>
</StaticAnimation>
<Gauge item="Target_HP">
<ScreenID>TargetHP</ScreenID>
<Font>2</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>20</X>
<Y>5</Y>
</Location>
<Size>
<CX>103</CX>
<CY>28</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>2</TextOffsetX>
<TextOffsetY>2</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference />
<FillTint>
<R>255</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>6</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
</GaugeDrawTemplate>
<Text>SomeNastyMob</Text>
</Gauge>
<Label item="Target_HPLabel">
<ScreenID>HPLabel</ScreenID>
<EQType>29</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>122</X>
<Y>17</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Target_HPPercLabel">
<ScreenID>HPPercLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>145</X>
<Y>17</Y>
</Location>
<Size>
<CX>16</CX>
<CY>13</CY>
</Size>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Gauge item="Infiniti_CastingGauge">
<ScreenID>Infiniti_CastingGauge</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>20</X>
<Y>30</Y>
</Location>
<Size>
<CX>103</CX>
<CY>5</CY>
</Size>
<GaugeOffsetY>-2</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>240</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>7</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill</Fill>
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
</Gauge>
<TextureInfo item = "TargetBox.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>
<Ui2DAnimation item = "A_TargetBox">
<Cycle>false</Cycle>
<Frames>
<Texture>TargetBox.tga</Texture>
<Location>
<X>6</X>
<Y>2</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
</Frames>
</Ui2DAnimation>
<StaticAnimation item = "A_TargetBoxStaticAnim">
<ScreenID>A_TargetBoxStaticAnim</ScreenID>
<Animation>A_TargetBox</Animation>
</StaticAnimation>
<Label item="MQ_TargetLevel">
<ScreenID>MQ_TargetLevel</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Target.Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>35</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetClass">
<ScreenID>MQ_TargetClass</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Target.Class}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>35</X>
<Y>35</Y>
</Location>
<Size>
<CX>85</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_TargetX">
<ScreenID>MQ_TargetX</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Target.ID},X:${Target.X.Int},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>50</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetY">
<ScreenID>MQ_TargetY</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Target.ID},Y:${Target.Y.Int},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>50</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetDist">
<ScreenID>TargetDist</ScreenID>
<EQType>2003</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>50</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetDirection">
<ScreenID>MQ_TargetDirection</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Target.HeadingTo}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>35</Y>
</Location>
<Size>
<CX>30</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Gauge item = "TargetOfTarget_HP2">
<ScreenID>TargetOfTarget_HP</ScreenID>
<Font>3</Font>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<Location>
<X>20</X>
<Y>65</Y>
</Location>
<Size>
<CX>108</CX>
<CY>24</CY>
</Size>
<GaugeOffsetY>16</GaugeOffsetY>
<TextOffsetX>8</TextOffsetX>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>220</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>27</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item ="TargetOfTarget_HPLabel2">
<ScreenID>TargetOfTarget_HPLabel</ScreenID>
<EQType>120</EQType>
<Font>2</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>122</X>
<Y>71</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item ="TargetOfTarget_HPPercLabel2">
<ScreenID>TargetOfTarget_HPPercLabel2</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Me.TargetOfTarget.ID},%,]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>145</X>
<Y>71</Y>
</Location>
<Size>
<CX>16</CX>
<CY>13</CY>
</Size>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<Font>2</Font>
</Label>
<Label item="MQ_TargetOfTarget_TargetLevel">
<ScreenID>MQ_TargetOfTarget_TargetLevel</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Me.TargetOfTarget.Level}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>95</Y>
</Location>
<Size>
<CX>20</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetOfTarget_TargetClass">
<ScreenID>MQ_TargetOfTarget_TargetClass</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Me.TargetOfTarget.Class}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>35</X>
<Y>95</Y>
</Location>
<Size>
<CX>85</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>true</AlignLeft>
</Label>
<Label item="MQ_TargetOfTarget_TargetX">
<ScreenID>MQ_TargetOfTarget_TargetX</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Me.TargetOfTarget.ID},X:${Me.TargetOfTarget.X.Int},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>5</X>
<Y>110</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetOfTarget_TargetY">
<ScreenID>MQ_TargetOfTarget_TargetY</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Me.TargetOfTarget.ID},Y:${Me.TargetOfTarget.Y.Int},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>50</X>
<Y>110</Y>
</Location>
<Size>
<CX>68</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetOfTarget_TargetDist">
<ScreenID>MQ_TargetOfTarget_TargetDist</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${If[${Me.TargetOfTarget.ID},${Me.TargetOfTarget.Distance.Int},]}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>110</Y>
</Location>
<Size>
<CX>40</CX>
<CY>14</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="MQ_TargetOfTarget_TargetDirection">
<ScreenID>MQ_TargetOfTarget_TargetDirection</ScreenID>
<EQType>9999</EQType>
<Font>2</Font>
<TooltipReference>${Me.TargetOfTarget.HeadingTo}</TooltipReference>
<RelativePosition>true</RelativePosition>
<Location>
<X>125</X>
<Y>95</Y>
</Location>
<Size>
<CX>30</CX>
<CY>15</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>false</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Screen item="TargetWindow">
<ScreenID />
<RelativePosition>false</RelativePosition>
<Location>
<X>516</X>
<Y>242</Y>
</Location>
<Size>
<CX>162</CX>
<CY>140</CY>
</Size>
<Text>Target</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
<TooltipReference>Your Current Target</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>false</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>A_Target_BGa</Pieces>
<Pieces>A_Target_BGb</Pieces>
<Pieces>Target_HP</Pieces>
<Pieces>Target_HPLabel</Pieces>
<Pieces>Target_HPPercLabel</Pieces>
<Pieces>Infiniti_CastingGauge</Pieces>
<Pieces>T_Label</Pieces>
<Pieces>A_TargetBoxStaticAnim</Pieces>
<Pieces>MQ_TargetLevel</Pieces>
<Pieces>MQ_TargetClass</Pieces>
<Pieces>MQ_TargetDist</Pieces>
<Pieces>MQ_TargetX</Pieces>
<Pieces>MQ_TargetY</Pieces>
<Pieces>MQ_TargetDirection</Pieces>
<Pieces>TargetOfTarget_HP2</Pieces>
<Pieces>TargetOfTarget_HPLabel2</Pieces>
<Pieces>TargetOfTarget_HPPercLabel2</Pieces>
<Pieces>MQ_TargetOfTarget_TargetLevel</Pieces>
<Pieces>MQ_TargetOfTarget_TargetClass</Pieces>
<Pieces>MQ_TargetOfTarget_TargetDist</Pieces>
<Pieces>MQ_TargetOfTarget_TargetX</Pieces>
<Pieces>MQ_TargetOfTarget_TargetY</Pieces>
<Pieces>MQ_TargetOfTarget_TargetDirection</Pieces>
</Screen>
</XML>