If i can find a .net suite (do you know if it'll compile under visual studio 2000, or only under .net?) i'll do some of this myself, but in the meanwhile:
Real variable names, instead of v1-99
Parsing command for chat (Event_Chat $p2 subparsing... ie, "heal charactername leads to $p2a=heal, $p2b=charactername)
Timer events (t1 hitting 0 leads to Event_Timer1, etc)
The ability to toggle the response text from /target ("Selected ..." and "there is no ... here" without using /filter name)
/filter [on/off] (regular filter arguments)
- to avoid toggling filters off when you wanted them on, or vice versa
Event_CannotSeeTarget
Event_CannotHitFromHere
^^ important one, as it's this would help following mobs without getting too close
Event_ImmuneSlow
Event_ImmuneSnare
Event_ImmuneMez
