Replacing /click left enviro *

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python023
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Joined: Sat Mar 27, 2004 12:26 pm

Replacing /click left enviro *

Post by python023 » Sun Apr 25, 2004 9:05 pm

How can I replace the old "/click left enviro *" commands with the latest zip using the Old TS UI. That is, im using the interface that you get when you clikc "Experiment" in the new TS interface. It has 10 slots, combine, and done buttons. This is in relation to the forge, by the way.
I looked at the XMLs, but i didnt see any dealing with the old TS, or experiment windows.
thanks
python

Lax
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Post by Lax » Sun Apr 25, 2004 9:11 pm

to click the items
/itemnotify enviro1 leftmouseup
/itemnotify enviro8 leftmouseup

experiment button
/notify TradeskillWnd ExperimentButton leftmouseup

combine..
/combine enviro

select the first in the recipe list
/notify TradeskillWnd RecipeList listselect 1

determine if the window is open
${Window[enviro].Open}

get the name of the first item in the recipe list
${Window[enviro].Child[RecipeList].List[1]}

did I miss anything?
Lax Lacks
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Purveyor of premium, EULA-safe MMORPG Multiboxing Software
* Multiboxing with ISBoxer: Quick Start Video
* EQPlayNice, WinEQ 2.0

Lax
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Post by Lax » Sun Apr 25, 2004 9:13 pm

oh.. you can use
/notify enviro ExperimentButton leftmouseup
and
/notify enviro RecipeList listselect 1

also
Lax Lacks
Master of MQ2 Disaster
Purveyor of premium, EULA-safe MMORPG Multiboxing Software
* Multiboxing with ISBoxer: Quick Start Video
* EQPlayNice, WinEQ 2.0

python023
a lesser mummy
a lesser mummy
Posts: 30
Joined: Sat Mar 27, 2004 12:26 pm

Post by python023 » Sun Apr 25, 2004 9:28 pm

damn your good
lol thanks lax

TI994a
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Post by TI994a » Sat May 01, 2004 1:35 am

With the latest build, with a pottery wheel open to the new tradeskill interface...

/echo ${Window[enviro].Open} returns NULL

Opening pottery wheel in old style mode...

/echo ${Window[enviro].Open} returns TRUE

In tradeskill mode...

/notify TradeskillWnd RecipeList listselect 1

just highlights recipe 1, it doesn't actually select the recipe, and display the recipe contents in the container slots.

Is this not working correctly yet, or am I just doing something wrong?

- TI

BrainDeath
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Post by BrainDeath » Sun May 16, 2004 8:09 pm

Although it may not look like the recipe is selected it is. I use those commands in my TS macro which is posted in the depot.

Although the components dont show up in the slots, they are there and hitting combine will work.