Bard AE dot macro

A forum for you to dump all the macros you create, allowing users to use, modify, and comment on your work.

Moderator: MacroQuest Developers

3x
orc pawn
orc pawn
Posts: 20
Joined: Sun Jan 25, 2004 12:54 am

Post by 3x » Sat Apr 17, 2004 3:44 am

weak shit... this isn't supposed to be public.

I forsee an ae detrimental nerf upon us... again.

GuardianX99
a lesser mummy
a lesser mummy
Posts: 43
Joined: Tue Dec 31, 2002 6:31 pm
Contact:

Post by GuardianX99 » Sat Apr 17, 2004 7:22 am

considering you have to play around with the actual macro code, I don't see why its bad to post this. It is FAR from complete.

Posters like the previous only get the spot light placed on them because they will be the only bards running around getting killed every second. So I say, go for it, if you don't afk macro you won't have to worry.

gehenna
orc pawn
orc pawn
Posts: 17
Joined: Fri Apr 16, 2004 10:03 pm

Post by gehenna » Sat Apr 17, 2004 12:08 pm

Actually I successfully kited by hand til my current lvl so getting killed is the result of post 50 mobs and lag issues. The macro is working fine however I thought that someone with knowledge of how cpu functions and lag interact on a deeper level than "your computer sucks" would respond. If anyone who has these qualifications would respond with helpful information I would appreciate it thanks.

Wendel
a lesser mummy
a lesser mummy
Posts: 58
Joined: Wed Jul 24, 2002 1:48 am

Post by Wendel » Sun Apr 18, 2004 6:13 pm

I believe these things in Nadox to be nerfs.

I use to be able to pull the whole zone, and not have any issues.

Now whenever I pull more than 25 mobs they warp and bounce, always at about the same health percentage. I don't know if this has anything to do with the time they are running in a circle, or the damage they have taken.

I only know that I die. Try smaller kites, it's still doable, but not as attractive as it used to be.