Tracking Macro W/ INI

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drax
orc pawn
orc pawn
Posts: 12
Joined: Wed Oct 15, 2003 12:02 am

Tracking Macro W/ INI

Post by drax » Thu Oct 16, 2003 5:05 pm

Here is another macro that I have converted from the outdated macros.

The only problem is that it seems that there is a problem with alerts not taking true names (an_orc_pawn00) but working fine with clean names (an orc pawn). i have commented the 2 areas this affects for easy fixing when the alert bug is tracked down.

Code: Select all

| track.mac  Flexible bard song twister using timers by Shin Noir. 
| Updated and coverted by Drax. 
| 
| 
|   Syntax: /macro track <run|add|edit|list> ["name"|key] ["description"|"name"] ["description"] 
|        Example: /macro track run 
|        Example: /macro track list 
|        Example: /macro track add "Some NPC Name" "Some Description" 
|        Example: /macro track edit 5 "Some NPC Name" "Some Description" 
| 
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#turbo 10
#define INIPATH "alert.ini" |Change this to point to your alert.ini
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Sub Main 
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
/declare v1 global 
/declare v3 global 
/declare v20 global 
/declare l0 global 
/declare l1 global 
/declare a array2 
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 

   /if "@Param0"=="add" { 
      /if "@Param1"=="" /call Syntax 
      /if "@Param2"=="" /call Syntax 
      /call ListKeys empty $zone 
      /if n $return==0 { 
         /echo No empty keys were found. 
         /endmacro 
      } 
      /ini "INIPATH" "$zone" "$int($return)" "@Param1" 
      /ini "INIPATH" "$zone" "i$int($return)" "@Param2" 
      /echo Added: Key: $int($return) 
      /echo - Name: @Param1 
      /echo - Desc: @Param2 
   } else /if "@Param0"=="run" { 
      /goto :Run 
   } else /if "@Param0"=="edit" { 
      /if n $strlen("@Param1")>3 /call Syntax 
      /if "@Param2"=="" /call Syntax 
      /if "@Param3"=="" /call Syntax 
      /ini "INIPATH" "$zone" "$int(@Param1)" "@Param2" 
      /ini "INIPATH" "$zone" "i$int(@Param1)" "@Param3" 
      /echo Updated: Key: $int(@Param1) 
      /echo - Name: @Param2 
      /echo - Desc: @Param3 
   } else /if "@Param0"=="list" { 
      /call ListKeys echo 
   } else { 
      /call Syntax 
   } 

   :Run 
   /call AlertSetup 
   :Loop 
      /if "@v1"!="$zone" /call AlertSetup |Zone Change Detected, Updating Alert list. 
      /call DoTracking 
   /goto :Loop 
/return 
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
Sub DoTracking 
   /for v3 1 to @a(0,0) 
      /if "$alert(@v3)"=="TRUE" /if @a(1,@v3)<3 /if "@a(0,@v3)"!=0 { 
         /if "@a(2,@v3)"!=0 { 
            /echo @a(0,@v3) is up. (@a(2,@v3)) 
         } else { 
            /echo @a(0,@v3) is up. 
         } 
         /varset a(1,@v3) 3 
      } 
      /if "$alert(@v3)"=="FALSE" /if @a(1,@v3)>1 { 
         /varset a(1,@v3) 0 |If mob has been detected and now died, reset alert indicator. 
         /echo "@a(0,@v3) died." 
      } 
   /next v3 
/return 
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
Sub AlertSetup 
   |** Clear Alerts **| 
   /varset v1 "$zone" 
   /for v3 1 to 100 
      /varset a(0,@v3) 0 |Clear NPC name listing 
      /varset a(1,@v3) 0 |Clear Alert Status listing 
      /varset a(2,@v3) 0 |Clear Info Listing 
   /next v3 

   |** Get Alerts from alert.ini **| 
   /for v3 1 to 100 
      /if "$ini("INIPATH","$zone","@v3")"=="NOTFOUND" { 
         /varset a(0,0) $int($calc(@v3-1)) 
         /goto :FoundItems 
      } else { 
         /varset a(0,@v3) "$ini("INIPATH","$zone","@v3")" 
      } 
   /next v3 

   :FoundItems 
      |** Set Alerts **| 
      /if @a(0,0)==0 { 
         /echo No NPC alerts set for $zone. 
         /goto :FinishedInfo 
      } else { 
         /for v3 1 to @a(0,0) 
            /alert clear @v3 
            |** changes "an orc pawn" to "an_orc_pawn" for alert setting **| 
            /varset v20 "@a(0,@v3)" 
            /varset l1 $int($strlen("@v20")-1) 
            /for l0 1 to @l1 
| This was commented out as alert is not taking the true nemes for mobs, uncomment when fixed
|               /if "$mid(@l0,1,"@v20")"==" " /varset v20 "$left(@l0,"@v20")_$right($int(@l1-@l0),"@v20")" 
            /next l0 
            /varset v20 "@v20" 
            |** Add alerts in "an_orc_pawn00" settings **| 

|** Remove this when alert takes true names **|
             /alert add @v3 npc "@v20"
|** uncomment these when alert takes true names **|
|            /alert add @v3 npc "@v20""00" 
|            /alert add @v3 npc "@v20""01" 
|            /alert add @v3 npc "@v20""02" 
|            /alert add @v3 npc "@v20""03" 
|            /alert add @v3 npc "@v20""04" 
|            /alert add @v3 npc "@v20""05" 
            /doevents 
         /next v3 
         /echo @a(0,0) alerts for $zone set. 
      } 

      |** Get Info from alert.ini **| 
      /for v3 1 to @a(0,0) 
         /if "$ini("INIPATH","$zone","i@v3")"!="NOTFOUND"  /varset a(2,@v3) "$ini("INIPATH","$zone","i@v3")" 
      /next v3 
      :FinishedInfo 
/return 
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
Sub ListKeys 
   /if "@Param0"!="echo" /if "@Param0"!="empty" { 
      /echo Syntax: /call ListKeys <echo|empty> <section> 
      /endmacro 
   } else /if "@Param1"=="" { 
      /echo Syntax: /call ListKeys <echo|empty> <section> 
      /endmacro 
   } 
   /varset l0 0 
   :Loop 
      /varadd l0 1 
      /if "@Param0"=="echo" { 
         /if "$ini("INIPATH","@Param1","$int(@l0)")"!="NOTFOUND" /echo Name: $ini("INIPATH","@Param1","$int(@l0)") 
         /if "$ini("INIPATH","@Param1","i$int(@l0)")"!="NOTFOUND" /echo Desc: i$int(@l0) :: Value: $ini("INIPATH","@Param1","$int(@l0)") 
      } 
      /if "@Param0"=="empty" /if "$ini("INIPATH","$zone","$int(@l0)")"=="NOTFOUND" /return $int(@l0) 
   /if n @l0<100 /goto :Loop 
/return 0 
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Sub Syntax 
      /echo Syntax: /macro track <run|add|edit|list> ["name"|key] ["description"|"name"] ["description"] 
      /echo Example: /macro track run 
      /echo Example: /macro track list 
      /echo Example: /macro track add "Some NPC Name" "Some Description" 
      /echo Example: /macro track edit 5 "Some NPC Name" "Some Description" 
      /endmacro 
/return
and the ini. Thanks to those that updated this.

Code: Select all

######################### 
#       Alert.ini       # 
######################### 
#     By: Shin Noir     # 
# ShinNoir@hotmail.com  # 
######################### 

#Alert Setup Example: 
# 
#Syntax: 
#[Zone Name] 
#<#>=<spawn name> 
#<i#>=<spawn desc> 
# 
#[South Ro] 
#1=an Ancient Cyclops 
#i1=Jboots quest. Drops Ring of the Ancients 
# 
#[Dreadlands] 
#1=Gorenaire 
#2=Veltar 
#i2=Used in a monk quest. 
# 
#[North Karana] 
#1=Quillmane 
# 
#Note: Avoid using [] and " inside descriptions.. 
#Note: Partial names work too! "Ancient" for an Ancient Cyclops should be fine. 

[Acrylia Caverns] 
1=a Restless Burrower 
2=Khati Sha the Twisted 
3=Spiritist Andro Shimi 
4=Spiritist Kama Rasan 
5=An Evolved Burrower 

[Ak'Anon] 

[Akheva Ruins] 
1=Dyn 
2=Itraer 

[Torden, The Bastion of Thunder] 
1=Oreen Wavecrasher 
i1=Can drop Belt of Thunderous Aurs (ft2 belt), rune, ornate, plus more!] 
2=Riodhr Torrentwind 
i2=Ornate, 25hp ranged priest, priest shoulders 
3=Agnarr the Storm Lord 
[Befallen] 

[Beholders Maze] 

[Black Burrow] 

[Burning Woods] 

[Butcherblock Mountains] 

[Cabilis East] 

[Cabilis West] 

[Cazic Thule] 

[Charasis] 

[Chardok] 

[Chardok, Halls of Betrayal] 

[City of Mist] 

[Cobalt Scar] 
1=Kelorek 
[Crushbone] 

[Crypt of Dalnir] 
1=Lumpy 
2=Pankeeper 
3=Imprecator 
4=Revenant 
5=Crusader 
6=Blacksmith 
7=The Kly 

[Crypt of Nadox] 

[Crystal Caverns] 

[Dagnors Cauldron] 

[Dawnshroud Peaks] 

[Doomfire, The Burning Lands] 
1=Blazzax the Omnifiend 
2=Criare Sunmane 
3=General Druav Flamesinger 
4=General Reparm 
5=Jaxoliz Dawneyes 
6=Magmaton 
7=Pyronis 
8=Javonn the Overlord 
9=Hebabbilys the Ragelord 
10=Babnoxis the Spider Queen 
11=Quavonis Firetail 
12=Omni Magus Crato 
13=Reaxnous the Chaoslord 
14=Javonn the Overlord 
15=Warlord Prollaz 
[Dragon Necropolis] 
1=Zlandicar 
[Dreadlands] 
1=Gorenaire 
[Drunder, Fortress of Zek] 
1=Tallon Zek 
2=Rallos Zek the Warlord 
3=Vallon Zek 
[Dulak's Harbor] 

[East Commonlands] 
1=Griffon 
[Eastern Karana] 

[Eastern Wastes] 
1=Kodiak 
2=Rodrick 
3=Gloridin 
[Echo Caverns] 

[Emerald Jungle] 

[Erudin] 

[Erudin Palace] 

[Eruds Crossing] 

[Eryslai, the Kingdom of Wind] 
1=Baltaldor the Cursed 
2=Constable Alranderisan 
3=Gakamenial Fir'Disralsi 
4=Xegony the Queen of Air 
5=Inlokher the Warlord 
6=Queen Silandria 
7=Lossenmachar 
8=Pherlondien Clawpike 
9=Rinturion Windblade 
10=Sigismond Windwalker 
[Everfrost Peaks] 

[The Feerrott] 
1=A Tae Ew Crusader 
i1=Drops decaying armor 
[Felwithe] 

[Field of Bone] 

[Firiona Vie] 
1=Champion 
[Freeport East] 

[Freeport North] 

[Freeport West] 

[Frontier Mountains] 
1=Rockwolf 
2=Slayer 
3=Boogoog 
4=Joojooga 
5=Miklek 
6=Prospector 
7=Dustback 
8=Slithinis 
[Fungus Grove] 

[Great Divide] 
1=Blizzent 
2=Shardwurm Broodmother 
[Greater Faydark] 

[Grieg's End] 

[Grimling Forest] 

[Gukta, Outpost of Marr] 

[Gulf of Gunthak] 

[Halas] 

[Hate's Fury] 

[Highhold Pass] 

[Highpass Keep] 

[Hollowshade Moor] 

[Iceclad Ocean] 

[Icewell Keep] 

[Innothule Swamp] 

[Jaggedpine Forest] 

[Kael Drakkal] 
1=The Avatar of War 
2=The Idol of Rallos zek 
3=The Statue of Rallos Zek 
4=Derakor the Vindicator 
5=King Tormax 
[Kaesora] 

[Kaladim North] 

[Kaladim South] 

[Karnor's Castle] 
1=Verix 
i1=Part of Veeshan's Peak key 
2=Hangnail 
3=Venril 
4=Shwiatkiapo 
5=Wulfware 
6=Skeleton 
7=Jailer 
8=Turnkey 
9=Warlord 
[Katta Castellum] 
1=Lcea Katta 
[Kedge Keep] 

[Kerafyrm's Lair] 

[Kerra Island] 

[Kithicor Forest] 

[Kurn's Tower] 

[Lair of Terris Thule] 

[Lake of Ill Omen] 

[Lake Rathetear] 

[Lavastorm Mountains] 

[Lesser Faydark] 

[Lower Guk] 

[Marus Seru] 

[Mines of Nurga] 

[Mistmoore Castle] 

[Misty Thicket] 

[Mons Letalis] 

[Nagafen's Lair: The Caverns of Exile] 

[Nagafen's Lair] 

[Najena] 

[Nektulos Forest] 

[Neriak Third Gate] 
1=Verina Tomb 
i1=Enchanter Epic chick 
[Neriak Commons] 

[Neriak Foreign Quarter] 

[Netherbian Lair] 

[North Ro] 
1=Sand Giant 
2=Dorn B`Dynn 
[North Karana] 

[Oasis of Marr] 
1=a Sand Giant 
[Ocean of Tears] 

[Oggok] 

[Old Sebilis] 

[Paineel] 

[Paladul Caverns] 

[Permafrost] 

[Plane of Disease] 
1=Grummus 

[Plane of Fear] 

[Plane of Growth] 

[Plane of Hate] 

[Plane of Innovation] 
1=Xanamech Nexmirthafen 
2=Manaetic Behemoth 

[Plane of Justice] 

[Plane of Knowledge] 

[Plane of Mischief] 

[Plane of Nightmare] 

[Plane of Sky] 

[Plane of Storms] 
1=Bittrik the Unkempt 
2=Dolshak the Ornery 
3=Drormok Tok Vo'Lok 
4=Falto, Lord of Thunder 
5=Faruek the Bold 
6=Grok 
7=Gurebk, Lord of Krendic 
8=Jeplak, lord of Srerendi 
9=Krelk the Drifter 
10=Laruken the Rigid 
11=Ston`Ruak, Ancient of Trees 
[Plane of Time] 

[Plane of Torment] 
1=Ta`Grusch the Abomination 
2=Saryrn 
3=The Keeper of Sorrows 
4=Sorrowsong 

[Plane of Tranquility] 

[Plane of Valor] 
1=Aerin`Dar 
[Qeynos Aqueducts] 

[Qeynos Hills] 

[Qeynos North] 

[Qeynos South] 

[Ragrax, Stronghold of the Twelve] 
1=Avatar of Earth 
2=Essence of Earth 
3=Guardian of the Twelve 
4=Keeper of Earth 
5=War Chieftan Awisano 
6=War Chieftan Birak 
7=War Chieftan Galronar 
8=Warlord Gintolaken 

[Mountains of Rathe] 
1=Brother Zephyl 
i1=Monk epic dude 
2=Rharzar 
i2=SK epic drake 
3=Shardwing 
i3=Bard epic drake 
[Reef of Coirnav] 

[Rivervale] 

[Ruins of Lxanvom] 

[Runnyeye] 

[Sanctus Seru] 

[Shadeweaver's Thicket] 

[Shadow Haven] 

[Shar Vahl] 

[Sirens Grotto] 
1=Shimmering Sea Spirit 
i1=DotB dropper and such 

[Skyfire Mountains] 
1=Eldrig the Old 
i1=Bard Epic Drake 
2=Faerie of Dismay 
i2=Various Kunark spell dropper 
3=Felia Goldenwing 
i3=Part of chanter epic (chanter charms him) 
4=Guardian of Felia 
i4=spell dropper 
5=Talendor 
6=Zordakalicus Ragefire 
i6=Rage in Dragon form 
[Skyshrine] 

[Soluseks Eye] 

[South Karana] 
1=Quillmane 
1i=MAGE EPIC kill@! 
2=an escaped Splitpaw gnoll 
2i=Quillmane trigger 
3=Shaman Lenrel 
4=Shaman Ren`Rex 
5=High Shaman Grisok 
6=High Shaman Phido 
[South Ro] 
1=Cyclops 
2=Sand Giant 
i1=Drops Jboots Ring 
[Southern Karana] 

[Splitpaw Lair] 
1=Ishva Mal 
i1=Can drop Robe of Ishva 
[Ssraeshza Temple] 
1=a Glyphed Covered Serpent 
i1=Part of Cursed Cycle 
2=Arch Lich Rhag`Zadune 
i2=AL himself 
3=Blood of Ssraeshza 
i3=Trigger for emp (if he's up) 
4=Commander Zazuzh 
i4=Com1 or 2 
5=Commander Zherozsh 
i5=Com1 or 2 
6=Disciple Yelwinz 
i6=Drops Voice of the Serpent 
7=Emperor Ssraeshza 
i7=Big Man himself 
8=High Priest of Ssraeshza 
i8=HP 
9=Vyzh'dra the Exiled 
i9=Part of Cursed Cycle 
10=Vyzh`dra the Cursed 
i10=Cursed himself 
11=Xerkizh the Creator 
i11=XTC 
[Steamfont] 

[Stonebrunt Mountains] 

[Surefall Glades] 

[Swamp of No Hope] 

[Temple of Droga] 

[Temple of Solusek Ro] 

[Temple of Veeshan] 
1=Aaryonar 
i1=Guardian of NToV 
2=Casalen 
i2=HoT named 
3=Cekenar 
i3=NToV item dropper 
4=Dagarn the Destroyer 
i4=NToV dragon 
5=Dozekar the Cursed 
i5=Tears holder in HoT 
6=Eashen of the Sky 
i6=Drake in NtoV 
7=Essedera 
i7=Named in HoT 
8=Gozzrem 
i8=WToV dragon 
9=Grozzmel 
i9=Named in HoT 
10=Ikatiar the Venom 
i10=Wyvern in NToV 
11=Jorlleag 
i11=NToV dragon 
12=Krigara 
i12=Named in HoT 
13=Lady Mirenilla 
i13=NToV dragon 
14=Lady Nevederia 
i14=NToV dragon 
15=Lendiniara the Keeper 
i15=ST key dropper, WToV dragon 
16=Lepethida 
i16=Named in HoT 
17=Lord Feshlak 
i17=NToV dragon 
18=Lord Koi`Doken 
i18=NToV dragon 
19=Lord Kreizenn 
i19=NToV dragon 
20=Lord Vyemm 
i20=NToV dragon 
21=Sevalak 
i20=NToV dragon 
22=Tavekalem 
i22=HoT named 
23=Telkorenar 
i23=WToV dragon 
24=Meldikor the Windchaser 
i24=HoT named 
25=Vulak`Aerr 
i25=Big man himself 
26=Ymmeln 
i26=HoT named 
27=Zemm 
i27=HoT named 
28=Zlexak 
i28=HoT named 
[The Bazaar] 

[The Deep] 

[The Grey] 

[The Hole] 

[The Maiden's Eye] 

[The Nexus] 

[The Overthere] 
1=Kurron Ni 

[The Scarlet Desert] 

[The Tenebrous Mountains] 

[The Twilight Sea] 

[The Umbral Plains] 

[Thurgadin] 

[Timorous Deep] 

[Torgiran Mines] 

[Tower of Frozen Shadow] 

[Tower of Solusek Ro] 
1=Arlyxir 
2=Balrezu 
3=Galremos 
4=Instadis 
5=Jiva 
6=Naelizar 
7=Quazlith 
8=Rizlona 
9=Solusek Ro 
10=Xuzl 
11=Veleroth 

[Toxxulia Forest] 

[Trakanon's Teeth] 
1=Ebon Lotus 
i1=Plant, drops Ropy Tendril, part of Hunter Cycle 
2=Sigra 
i2=Cat, drops Silken Cat Fur Girdle, part of Hunter Cycle 
3=Trakansaurus Rex 
i3=Raptor, drops Trakasaurs Tooth,  part of Hunter Cycle 
4=Stonebeak 
i4=Bird, part of Hunter Cycle 
5=Master Fasliw 
i5=Monk, part of Hunter Cycle 
6=Keeper Sepsis 
i6=Necro, part of Hunter Cycle 
7=Oracle Froskil 
i7=Shaman, part of Hunter Cycle 
8=Dreadlord Dekr 
i8=SK, part of Hunter Cycle 
9=Vessel Fryn 
i9=Shaman, part of Hunter Cycle 
10=Ffroaak 
i10=Wizard, part of Hunter Cycle 
11=Harbinger Josk 
i11=Necro, part of Hunter Cycle 
12=Knight Dragol 
i12=Warrior, part of Hunter Cycle 
13=Heirophant Ixyl 
i13=Shaman, part of Hunter Cycle 
14=Throkkok 
i14=Warrior, part of Hunter Cycle 
15=Doom 
i15=Warrior, part of Hunter Cycle 
16=Keeper Lasnik 
i16=Wizard, drops Lasniks Staff, part of Forager Cycle 
17=Crusader Zoglic 
i17=SK, drops Iksar Ceremonial Breastplate, part of Forager Cycle 
18=Dreadlord Fanrik 
i18=SK, drops Grim Paldrons, part of Forager Cycle 
19=Hangman 
i19=Plant, drops Hangmans Noose, part of Forager Cycle 
20=Champion Thenrin 
i20=Warrior, drops Ghostly Robes, part of Forager Cycle 
21=Harbinger Dronik 
i21=Wizard, drops Iksar Hide Mask, part of Forager Cycle 
22=Klok Denris 
i22=Warrior, drops Korzanz Kitiourkl, part of Forager Cycle 
23=Bloodeye 
i23=Raptor, drops Trakanasaur Armors, part of Forager Cycle 
24=Titail Sinok 
i24=Monk, drops Meditative Blanket, part of Forager Cycle 
25=Squire Glik 
i25=Warrior, drops Gleaming Short Sword, part of Forager Cycle 
26=Champion Arlek 
i26=Warrior, drops Knobbed Warclub, part of Forager Cycle 
27=Silvermane 
i27=Cat, drops Sabertooth Amulet, part of Forager Cycle 
28=Commander Sils 
i28=Warrior, part of Forager Cycle 
29=Thruke 
i29=Ranger, part of Forager Cycle 
30=Dragontail 
i30=Bird, part of Forager Cycle 
31=Flayhte 
i31=Warrior, part of Forager Cycle 
32=froglok Forager 
33=froglok Hunter 
[Umbral Plains] 
1=Zelnithak 
i1=Geraffe thingie drops a decent range FT slot 
2=Tawro Icequake 
i2=Spawns Spirit of Tawro who drops decent junk 
3=Spirit of Tawro 
i3=Spawned from killing Tawro Icequake, drops decent junk 
4=Radir Fireshower 
i4=Spawns Spirit of Radir, decent junk 
5=Spirit of Radir 
i5=Spawned from killing Radir Fireshower, decent junk 
6=Doomshade 
i6=Spawned by Darkmasters, good stuff 
7=A Dark Master 
i7=Spawns Doomshade when killed 
8=Rumblecrush 
i8=Good drops 
[Unrest] 

[Upper Guk] 
1=a Froglok Gaz Squire 
i1=Drops Runed Bone Fork 
2=a Froglok Shin Lord 
i2=Drops Ghoulbane for SK epic 
3=a Froglok Summoner 
i3=Drops Brazier of Elemental Summoning 
4=an Ancient Croc 
i4=Drops decent wis legs 
[Veeshan's Peak] 

[Vegarison, the Earthen Badlands] 
1=Derugoak Bloodwalker 
2=Galsinak Earthrumble 
3=Glimmerstone 
4=Peregrin Rockskull 
5=Tantisala Jaggedtooth 
6=The Living Earth 
7=Tribal Leader Diseranon 

[Veksar] 

[Velketor's Labyrinth] 

[Vex Thal] 
1=Aten Ha Ra 
2=Diabo Xi Va 
3=Diabo Xi Xin 
4=Va Xi Aten Ha Ra 

[Wakening Land] 
1=Wuoshi 
i1=Green shaman dragon at druid portal 
2=Rapticor 
i2=Drops guts for Shackles 
[Warrens] 
1=King Gragnar 
i1=Drops various goodies, mainly insta clicky darkness 
[Warsliks Woods] 
1=Grachnist The Destroyer 
i1=Drops Gobby skull Earring 
[West Commonlands] 

[Western Karana] 

[Western Wastes] 
1=Sontalak 
i1=Guard of ToV 
2=Stronghorn 
i2=Neat rhino 
3=Tantor 
i3=Neat Mammoth 
4=Klandicar 
i4=Dragon nec guardian 
5=Scout Charisa 
i5=Nice quest for SS bracer

Currently with the 20031013#2 build of macroquest, you need to edit EQLib_Commands.cpp as per http://macroquest2.com/phpBB2/viewtopic.php?t=3400 and recompile your eqlib.dll. There seems to be problems with the alert code, and this step fixes one of them...I am not good with programming, or I would try to fix the clean name issue.
Last edited by drax on Sat Oct 18, 2003 12:00 pm, edited 2 times in total.

lost_man
orc pawn
orc pawn
Posts: 11
Joined: Sat Oct 11, 2003 5:52 pm

Post by lost_man » Thu Oct 16, 2003 8:01 pm

I am gonna take a look at this one. However, I just need to know where the Ini fle goes. is is put in the same file as the macro or in the eq directory? :?:

theafkxper
a hill giant
a hill giant
Posts: 207
Joined: Sun Sep 08, 2002 6:41 pm

Post by theafkxper » Thu Oct 16, 2003 10:33 pm

same directory as the macro

or, if you wanted it somewhere else (although i wouldnt, esp not in a folder sony has access to) change

Code: Select all

#define INIPATH "[color=red]alert.ini[/color]" |Change this to point to your alert.ini 
just change the red part to be wherever your ini file is.



One quick question, do we stil lhave the problem of only having 10 alerts?
Not sure if that was one of the things changed in the new MQ or not.


thanks,
/afk

theafkxper
a hill giant
a hill giant
Posts: 207
Joined: Sun Sep 08, 2002 6:41 pm

Post by theafkxper » Fri Oct 17, 2003 11:16 pm

crashes for me after the first mob is added, any ideas?

drax
orc pawn
orc pawn
Posts: 12
Joined: Wed Oct 15, 2003 12:02 am

Post by drax » Sat Oct 18, 2003 12:05 pm

ok, tracked down a couple of bugs in the code and updated orig post...it didnt like the placement of one of my comment lines. Also, there is now a comment at the bottom that will link to a fix for a multiple alert list bug in the 20031013#2 build of MQ.

and as a side note, I removed the 10 mob list limit from my code as it seems to have no problems setting as many alerts now as needed...I dont know how well it will track them all, but tested it by having the macro load 40 alerts in and it loaded them all.

Have fun

Bones
orc pawn
orc pawn
Posts: 27
Joined: Sat Sep 07, 2002 5:37 pm

Post by Bones » Tue Mar 02, 2004 1:27 pm

Anyone using this mac and have it working?

I just tried to use it and get the following error...

Ending macro:Subroutine Syntax wasnt found
track mac@53 (Main): /call Syntax

Any help would be appreciated