target UI based from koad's(lvl/class/dist/guild/pet/race..)

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

GothOpie
orc pawn
orc pawn
Posts: 11
Joined: Wed Nov 12, 2003 12:12 pm

target UI based from koad's(lvl/class/dist/guild/pet/race..)

Post by GothOpie » Mon Nov 24, 2003 4:37 am

took the target window UI from koad ( http://macroquest2.com/phpBB2/viewtopic ... 8f70cc9d47 )
and added a few things to it... pet of your target and its hp% (if they have a pet), Race, and Guild.
His already included the level, class, and distance of the target
I do plan to continue working on this, but figured I'd post my progress so far
this goes in to the file EQUI_TargetWindow.xml,

Code: Select all

<?xml version="1.0"?>
<!-- edited with XMLSPY v5 rel. 4 U (http://www.xmlspy.com) by pino (pino) -->
<XML ID="EQInterfaceDefinitionLanguage">
	<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/>
	<Gauge item="Target_HPText">
		<ScreenID>TargetHP</ScreenID>
		<Font>2</Font>
		<TextColor>
			<R>240</R>
			<G>240</G>
			<B>240</B>
		</TextColor>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>24</CY>
		</Size>
		<GaugeOffsetY>16</GaugeOffsetY>
		<TextOffsetX>3</TextOffsetX>
		<TextOffsetY>3</TextOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference/>
		<FillTint>
			<R>240</R>
			<G>0</G>
			<B>0</B>
		</FillTint>
		<LinesFillTint>
			<R>220</R>
			<G>105</G>
			<B>85</B>
		</LinesFillTint>
		<DrawLinesFill>true</DrawLinesFill>
		<EQType>6</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>
	<Label item="Target_Percent">
		<ScreenID>TargetPercentage</ScreenID>
		<EQType>29</EQType>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>82</X>
			<Y>3</Y>
		</Location>
		<Size>
			<CX>30</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>
	<TextureInfo item="TargetBox.tga">
		<Size>
			<CX>128</CX>
			<CY>32</CY>
		</Size>
	</TextureInfo>
	<Ui2DAnimation item="A_TargetBox">
		<Cycle>false</Cycle>
		<Frames>
			<Texture>TargetBox.tga</Texture>
			<Location>
				<X>6</X>
				<Y>2</Y>
			</Location>
			<Size>
				<CX>116</CX>
				<CY>90</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<StaticAnimation item="A_TargetBoxStaticAnim">
		<ScreenID>A_TargetBoxStaticAnim</ScreenID>
		<Animation>A_TargetBox</Animation>
	</StaticAnimation>
	<!--target info labels-->
	<Label item="Target_LevelLabel">
		<ScreenID>TargetLevelLabel</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>5</X>
			<Y>33</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>Level</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="Target_Level">
		<ScreenID>TargetLevel</ScreenID>
		<EQType>2000</EQType>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>24</X>
			<Y>33</Y>
		</Location>
		<Size>
			<CX>22</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>
	<Label item="Target_DistLabel">
		<ScreenID>TargetDistLabel</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>42</X>
			<Y>33</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>Dist</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
	</Label>
	<Label item="Target_Dist">
		<ScreenID>TargetDist</ScreenID>
		<EQType>2003</EQType>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>74</X>
			<Y>33</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>
	<Label item="Target_ClassLabel">
		<ScreenID>TargetClassLabel</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>44</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>Class</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="Target_Class">
		<ScreenID>TargetClass</ScreenID>
		<EQType>2001</EQType>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>34</X>
			<Y>44</Y>
		</Location>
		<Size>
			<CX>78</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="Target_RaceLabel">
		<ScreenID>TargetRaceLabel</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>65</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>14</CY>
		</Size>
		<Text>Race</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="Target_Race">
		<ScreenID>TargetRace</ScreenID>
		<EQType>2002</EQType>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>32</X>
			<Y>65</Y>
		</Location>
		<Size>
			<CX>78</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="Target_Guild">
		<ScreenID>TargetGuild</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$target(guild)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>76</Y>
		</Location>
		<Size>
			<CX>114</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>true</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>
	<Label item="Target_Pet">
		<ScreenID>TargetPet</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($target(pet),name)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>3</X>
			<Y>54</Y>
		</Location>
		<Size>
			<CX>90</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
	</Label>
	<Label item="Target_Pethp">
		<ScreenID>TargetPethp</ScreenID>
		<EQType>9999</EQType>
		<TooltipReference>$spawn($target(pet),hp,cur)</TooltipReference>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>0</X>
			<Y>54</Y>
		</Location>
		<Size>
			<CX>114</CX>
			<CY>14</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>0</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
	</Label>
	<Screen item="TargetWindow">
		<ScreenID/>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>516</X>
			<Y>242</Y>
		</Location>
		<Size>
			<CX>125</CX>
			<CY>112</CY>
		</Size>
		<text> </text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference>Your Current Target</TooltipReference>
		<DrawTemplate>WDT_Rounded</DrawTemplate>
		<Style_Titlebar>true</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>Target_HPText</Pieces>
		<Pieces>Target_Percent</Pieces>
		<Pieces>Target_LevelLabel</Pieces>
		<Pieces>Target_Level</Pieces>
		<Pieces>Target_DistLabel</Pieces>
		<Pieces>Target_Dist</Pieces>
		<Pieces>Target_ClassLabel</Pieces>
		<Pieces>Target_Class</Pieces>
		<Pieces>Target_RaceLabel</Pieces>
		<Pieces>Target_Race</Pieces>
		<Pieces>Target_Guild</Pieces>
		<Pieces>Target_Pet</Pieces>
		<Pieces>Target_Pethp</Pieces>
		<Pieces>A_TargetBoxStaticAnim</Pieces>
	</Screen>
</XML>

-
Classes are not that out of balance -AbsorEQ

AHigh
decaying skeleton
decaying skeleton
Posts: 2
Joined: Sat Sep 27, 2003 1:06 pm

Post by AHigh » Fri Jan 02, 2004 1:39 pm

I am getting UI error message when trying this running latest build of MQ2 :(

Tested it with a blank UI with only this file, and still got error.

User avatar
Bad Karma
a snow griffon
a snow griffon
Posts: 346
Joined: Sat Nov 22, 2003 9:34 pm
Contact:

Post by Bad Karma » Fri Jan 02, 2004 11:07 pm

Since you have Guild in there, any chance of adding guild status (M, O, L) to it?

Would also like to see this in Freq's Infinity mod when it's done.

DreamKing
a lesser mummy
a lesser mummy
Posts: 79
Joined: Tue Jun 10, 2003 12:29 am

Post by DreamKing » Mon Mar 01, 2004 1:31 pm

Does this still work with GoD? GoD messed my UI up so not sure or not since I haven't had a lot of time to try fixing it. The main thing I like about this mod is the guildtag being part of the target window. Espeically handy when people are anon or role.

Reverend
orc pawn
orc pawn
Posts: 13
Joined: Sat Feb 21, 2004 12:27 pm

Post by Reverend » Wed Apr 21, 2004 9:13 pm

GothOpie, Please update this wonderful target window. The best I've seen.

Remblan
orc pawn
orc pawn
Posts: 10
Joined: Thu Apr 22, 2004 2:44 am

Partially Updated for MQ2Data

Post by Remblan » Fri Apr 23, 2004 11:18 am

I took a stab at updating this target window to reflect the new MQ2Data structs. The only thing more I would like to add is a health guage for the pet, but have not had a chance to figure out what I need for that to work.

1 thing I did add to the mod is a indicator of the direction the target is heading.

This is my current EQUI_TargetWindow.xml

Code: Select all


<?xml version="1.0"?>
<!-- edited with XMLSPY v5 rel. 4 U (http://www.xmlspy.com) by pino (pino) -->
<XML ID="EQInterfaceDefinitionLanguage">
   <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/>
   <Gauge item="Target_HPText">
      <ScreenID>TargetHP</ScreenID>
      <Font>2</Font>
      <TextColor>
         <R>240</R>
         <G>240</G>
         <B>240</B>
      </TextColor>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>3</X>
         <Y>0</Y>
      </Location>
      <Size>
         <CX>108</CX>
         <CY>24</CY>
      </Size>
      <GaugeOffsetY>16</GaugeOffsetY>
      <TextOffsetX>3</TextOffsetX>
      <TextOffsetY>3</TextOffsetY>
      <Style_VScroll>false</Style_VScroll>
      <Style_HScroll>false</Style_HScroll>
      <Style_Transparent>false</Style_Transparent>
      <TooltipReference/>
      <FillTint>
         <R>240</R>
         <G>0</G>
         <B>0</B>
      </FillTint>
      <LinesFillTint>
         <R>220</R>
         <G>105</G>
         <B>85</B>
      </LinesFillTint>
      <DrawLinesFill>true</DrawLinesFill>
      <EQType>6</EQType>
      <GaugeDrawTemplate>
         <Background>A_GaugeBackground</Background>
         <Fill>A_GaugeFill</Fill>
         <Lines>A_GaugeLines</Lines>
         <LinesFill>A_GaugeLinesFill</LinesFill>
         <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
         <EndCapRight>A_GaugeEndCapRight</EndCapRight>
      </GaugeDrawTemplate>
   </Gauge>
   <Label item="Target_Percent">
      <ScreenID>TargetPercentage</ScreenID>
      <EQType>29</EQType>
      <Font>3</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>82</X>
         <Y>3</Y>
      </Location>
      <Size>
         <CX>30</CX>
         <CY>14</CY>
      </Size>
      <Text>0</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>0</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>true</AlignRight>
      <AlignLeft>false</AlignLeft>
   </Label>
   <TextureInfo item="TargetBox.tga">
      <Size>
         <CX>128</CX>
         <CY>32</CY>
      </Size>
   </TextureInfo>
   <Ui2DAnimation item="A_TargetBox">
      <Cycle>false</Cycle>
      <Frames>
         <Texture>TargetBox.tga</Texture>
         <Location>
            <X>6</X>
            <Y>2</Y>
         </Location>
         <Size>
            <CX>116</CX>
            <CY>90</CY>
         </Size>
      </Frames>
   </Ui2DAnimation>
   <StaticAnimation item="A_TargetBoxStaticAnim">
      <ScreenID>A_TargetBoxStaticAnim</ScreenID>
      <Animation>A_TargetBox</Animation>
   </StaticAnimation>
   <!--target info labels-->
   <Label item="Target_LevelLabel">
      <ScreenID>TargetLevelLabel</ScreenID>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>5</X>
         <Y>33</Y>
      </Location>
      <Size>
         <CX>40</CX>
         <CY>14</CY>
      </Size>
      <Text>Level</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>255</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>false</AlignRight>
   </Label>
   <Label item="Target_Level">
      <ScreenID>TargetLevel</ScreenID>
      <EQType>2000</EQType>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>24</X>
         <Y>33</Y>
      </Location>
      <Size>
         <CX>22</CX>
         <CY>14</CY>
      </Size>
      <Text>0</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>0</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>true</AlignRight>
      <AlignLeft>false</AlignLeft>
   </Label>
   <Label item="Target_DistLabel">
      <ScreenID>TargetDistLabel</ScreenID>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>35</X>
         <Y>33</Y>
      </Location>
      <Size>
         <CX>40</CX>
         <CY>14</CY>
      </Size>
      <Text>Dist</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>255</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>true</AlignRight>
   </Label>
   <Label item="Target_Dist">
      <ScreenID>TargetDist</ScreenID>
      <EQType>9999</EQType>
      <Font>2</Font>
      <TooltipReference>${Target.Distance}</TooltipReference> 
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>74</X>
         <Y>33</Y>
      </Location>
      <Size>
         <CX>40</CX>
         <CY>14</CY>
      </Size>
      <Text>0</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>0</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>true</AlignRight>
      <AlignLeft>false</AlignLeft>
   </Label>
   <Label item="Target_ClassLabel">
      <ScreenID>TargetClassLabel</ScreenID>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>4</X>
         <Y>44</Y>
      </Location>
      <Size>
         <CX>40</CX>
         <CY>14</CY>
      </Size>
      <Text>Class</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>255</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>false</AlignRight>
   </Label>
   <Label item="Target_Class">
      <ScreenID>TargetClass</ScreenID>
      <EQType>2001</EQType>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>34</X>
         <Y>44</Y>
      </Location>
      <Size>
         <CX>78</CX>
         <CY>14</CY>
      </Size>
      <Text>0</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>0</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>false</AlignRight>
      <AlignLeft>true</AlignLeft>
   </Label>
   <Label item="Target_Dir">
   <ScreenID>TargetDir</ScreenID>
   <EQType>9999</EQType>
   <Font>2</Font>
   <TooltipReference>${Target.HeadingTo}</TooltipReference>
   <RelativePosition>true</RelativePosition>
   <Location>
   <X>65</X>
   <Y>3</Y>
   </Location>
   <Size>
   <CX>30</CX>
   <CY>14</CY>
   </Size>
   <Text> </Text>
   <TextColor>
   <R>240</R> 
   <G>53</G>
   <B>0</B>
   </TextColor>
   <NoWrap>true</NoWrap>
   <AlignCenter>false</AlignCenter>
   <AlignRight>false</AlignRight>
   <AlignLeft>true</AlignLeft>
   </Label> 
   <Label item="Target_RaceLabel">
      <ScreenID>TargetRaceLabel</ScreenID>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>4</X>
         <Y>65</Y>
      </Location>
      <Size>
         <CX>40</CX>
         <CY>14</CY>
      </Size>
      <Text>Race</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>255</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>false</AlignRight>
   </Label>
   <Label item="Target_Race">
      <ScreenID>TargetRace</ScreenID>
      <EQType>2002</EQType>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>32</X>
         <Y>65</Y>
      </Location>
      <Size>
         <CX>78</CX>
         <CY>14</CY>
      </Size>
      <Text>0</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>0</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>false</AlignRight>
      <AlignLeft>true</AlignLeft>
   </Label>
   <Label item="Target_Guild">
      <ScreenID>TargetGuild</ScreenID>
      <EQType>9999</EQType>
      <TooltipReference>${Target.Guild}</TooltipReference>
      <Font>2</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>3</X>
         <Y>76</Y>
      </Location>
      <Size>
         <CX>114</CX>
         <CY>14</CY>
      </Size>
      <Text>0</Text>
      <TextColor>
         <R>255</R>
         <G>255</G>
         <B>0</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>true</AlignCenter>
      <AlignRight>false</AlignRight>
      <AlignLeft>false</AlignLeft>
   </Label>
   <Label item="Target_Pet">
      <ScreenID>TargetPet</ScreenID>
      <EQType>9999</EQType>
      <TooltipReference>${Target.Pet.Name}</TooltipReference>
      <Font>3</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>3</X>
         <Y>54</Y>
      </Location>
      <Size>
         <CX>90</CX>
         <CY>14</CY>
      </Size>
      <Text>0</Text>
      <TextColor>
         <R>240</R>
         <G>240</G>
         <B>240</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>false</AlignRight>
      <AlignLeft>true</AlignLeft>
   </Label>
   <Label item="Target_Pethp">
      <ScreenID>TargetPethp</ScreenID>
      <EQType>9999</EQType>
      <TooltipReference>${Target.Pet.PctHPs}</TooltipReference>
      <Font>3</Font>
      <RelativePosition>true</RelativePosition>
      <Location>
         <X>0</X>
         <Y>54</Y>
      </Location>
      <Size>
         <CX>114</CX>
         <CY>14</CY>
      </Size>
      <Text>0</Text>
      <TextColor>
         <R>240</R>
         <G>240</G>
         <B>240</B>
      </TextColor>
      <NoWrap>true</NoWrap>
      <AlignCenter>false</AlignCenter>
      <AlignRight>true</AlignRight>
      <AlignLeft>false</AlignLeft>
   </Label>
   <Screen item="TargetWindow">
      <ScreenID/>
      <RelativePosition>false</RelativePosition>
      <Location>
         <X>516</X>
         <Y>242</Y>
      </Location>
      <Size>
         <CX>125</CX>
         <CY>112</CY>
      </Size>
      <text> </text>
      <Style_VScroll>false</Style_VScroll>
      <Style_HScroll>false</Style_HScroll>
      <Style_Transparent>false</Style_Transparent>
      <TooltipReference>Your Current Target</TooltipReference>
      <DrawTemplate>WDT_Rounded</DrawTemplate>
      <Style_Titlebar>true</Style_Titlebar>
      <Style_Closebox>false</Style_Closebox>
      <Style_Minimizebox>false</Style_Minimizebox>
      <Style_Border>true</Style_Border>
      <Style_Sizable>false</Style_Sizable>
      <Pieces>Target_HPText</Pieces>
      <Pieces>Target_Percent</Pieces>
      <Pieces>Target_LevelLabel</Pieces>
      <Pieces>Target_Level</Pieces>
      <Pieces>Target_DistLabel</Pieces>
      <Pieces>Target_Dist</Pieces>
      <Pieces>Target_ClassLabel</Pieces>
      <Pieces>Target_Class</Pieces>
      <Pieces>Target_Dir</Pieces> 
      <Pieces>Target_RaceLabel</Pieces>
      <Pieces>Target_Race</Pieces>
      <Pieces>Target_Guild</Pieces>
      <Pieces>Target_Pet</Pieces>
      <Pieces>Target_Pethp</Pieces>
      <Pieces>A_TargetBoxStaticAnim</Pieces>
   </Screen>
</XML>