New Forum for Tested Macros

Got a cool macro idea? Wanna request a macro? Here is the place for you!

Moderator: MacroQuest Developers

MrSmallie
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New Forum for Tested Macros

Post by MrSmallie » Fri Dec 19, 2003 2:33 pm

Can we have a read only forum for working macros. Maybe let the author update them as needed....
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bob_the_builder
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Post by bob_the_builder » Fri Dec 19, 2003 3:10 pm

Macro Depot

If the macro isnt working then bump it, fix it, or PM the author or copy/paste it in the Macro help forum.
It just seems silly that people are posting untested macros there.
Yeah, the majority of the posts for unworking macros are from people with 1 post count or logged on as Guest.

I understand the quam. Maybe just have a sticky saying "post a working macro" or something ... but that would require thinking still ....

Bob
Last edited by bob_the_builder on Fri Dec 19, 2003 3:29 pm, edited 1 time in total.

MrSmallie
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Post by MrSmallie » Fri Dec 19, 2003 3:24 pm

It just seems silly that people are posting untested macros there. It would be better (imo) to have seperate forums.
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a_troll_01
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Re: New Forum for Tested Macros

Post by a_troll_01 » Fri Dec 19, 2003 3:59 pm

MrSmallie wrote:Can we have a read only forum for working macros. Maybe let the author update them as needed....
If there's a macro up that I want (IE: Recently I wanted a broken macro from swapping instruments/weapons on a bard easily), I actually enjoy taking the broken version and tearing it apart to get it to work. You learn some stuff too, that you NEED to know if you want to be involved with this project. 3/4 of these macros you will need to customize for your own play style/class/hotbuttons/etc. So, playing with a broken macro to fix it is a great way to learn. I like the way they're bundled together. It's like a secondary measure at keeping the village idiots away. People who use this program should be able to (after a week or two of using it) be able to take a midly broken macro and make it work in less than 10 minutes, depending on the complexity of the macro. I believe in open source and everyone having a chance at working with this program, but I also believe in taking every precaution to keep the idiots away and making the full potential of this program difficult enough to achieve that you have to be persistant and willing to learn to get to that point. No free rides.

/rant
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malum
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Post by malum » Sun Dec 21, 2003 11:04 pm

Whilst I semi agree with you about the learning part - it is really frustrating when you are trying to get your first couple of macros going....

each macro is different and often introduces new stuff ..

unlike a language you can't buy a book to learn it -- and before people flame me and say that you *should* learn a language to assist you ...

perhaps remember EQ is a game, and this is a wonderful project that opens a new avenue of the game up, but people shouldn't *have* to become programmers to use Macroquest ...

as for making it as hard as possible - get real .. the fact you have to compile it cancels 95% of people straight up.

Please keep it fair for all... you guys had to start somewhere as well !

Raging_Goblin
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Post by Raging_Goblin » Sun Dec 21, 2003 11:21 pm

Yeah, you have to compile it... but if you look, you'll find several places, and even a sticky that tells you how to compile for free... they give step by step instructions, but you can't be lazy about it, you need to look, read, etc.

And I hardly call learning to make a macro becoming a programmer... this language is quite simple, and you can get help on it from others, if you attempt.