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-
2boxingFiend
- decaying skeleton

- Posts: 5
- Joined: Tue Dec 16, 2003 11:39 am
Post
by 2boxingFiend » Tue Dec 16, 2003 12:07 pm
I'm a first time MQ user. I modified a generic bot script, so that I could have control over when to attack, and slowing down add.
The problem I am having is that the Sub melee loop isn't casting my nuke. And is there a way to use /face without locking my self to the center of the mob. I was getting some motion sickness last night using the bst.mac.
Thank you in advance.
Code: Select all
| bst.mac
#event Loading "You have been slain by a"
#event See "You can't see your target"
#event Fizzle "Your spell fizzles!"
#event Interrupt "Your casting has been interrupted!"
#event Interrupt "Your spell is interrupted."
#event Resisted "You target resisted the "
#event OutOfMana "Insufficient Mana to cast this spell!"
#event OutOfRange "Your target is out of range, get closer!"
#event Stunned "You cannot cast while stunned"
#event Standing "You must be standing to cast a spell"
#event target "you must first select a target for this spell"
#turbo
Sub Main
/declare mytimer global
:mainLoop
/if "$combat"=="TRUE" /call melee
/goto :mainLoop
/return
Sub melee
/varset mytimer 3s
:Loop
/if "$combat"!="TRUE" /return
/if n $target(distance)>=20 /sendkey down up
/if n $target(distance)>=18 /sendkey down up
/if n $target(distance)<=10 /sendkey up up
/if n $target(distance)<=8 /sendkey up up
/face fast
/doevents
/if $char(ability,"Kick")>0 /if n $target(distance)<=15 /doability "Kick"
/if $char(ability,"Begging")>0 /if n $target(distance)<=15 /if n $v30==0 {
/attack off
/doability Begging
/attack on
}
/if @mytimer==0 /if n $char(gem,"Frost Spear")!=-2 /if n $char(mana,pct)>15 /call castspell
/goto :Loop
/return
Sub castspell
/doevent flush
/sendkey up up
/delay 5
/call cast "Frost Spear"
/varset mytimer 31s
/return
Sub Event_Enraged
/varset v30 1
/attack off
/pet hold
/pet back off
/echo Atk off
/sendkey down up
/sendkey up up
/face
/return
Sub Event_See
/press down
/face fast
/press down
/return
Sub Event_Offrage
/attack on
/pet attack
/return
Sub Event_Gain
/attack off
/endmacro keep keys
Sub Event_Loading
/endmacro keep keys
Sub Cast(SpellName)
/if n $char(gem,"@SpellName")==0
/return CAST_UNKNOWNSPELL
:StartCast
/if n $char(gem,"@SpellName")<0 /call WaitForRefresh "@SpellName" /cast "@SpellName"
/return CAST_SUCCESS
Sub WaitForRefresh(SpellName)
/return
Sub ClearReturnValue
/return CAST_SUCCESS
Sub Event_Fizzle
/return CAST_RESTART
Sub event_Interrupt
/return CAST_RESTART
Sub Event_Recover
/delay 5
/return
Sub Event_Standing
/stand
/return CAST_RESTART
Sub Event_OutOfMana
/return CAST_OUTOFMANA
Sub Event_Select
/endmacro keep keys
Sub Event_OutOfRange
/return CAST_OUTOFRANGE
Sub Event_Stunned
/return CAST_STUNNED
Sub Event_Resisted
/return CAST_RESISTED
Sub Event_Stunned
/varset CastStatus CAST_STUNNED
/return
Sub Event_Resisted
/varset CastStatus CAST_RESISTED
/return
-
ml2517
- a grimling bloodguard

- Posts: 1216
- Joined: Wed Nov 12, 2003 1:12 am
Post
by ml2517 » Tue Dec 16, 2003 2:26 pm
Try that:
Code: Select all
| bst.mac
#event Loading "You have been slain by a"
#event See "You can't see your target"
#event Fizzle "Your spell fizzles!"
#event Interrupt "Your casting has been interrupted!"
#event Interrupt "Your spell is interrupted."
#event Resisted "You target resisted the "
#event OutOfMana "Insufficient Mana to cast this spell!"
#event OutOfRange "Your target is out of range, get closer!"
#event Stunned "You cannot cast while stunned"
#event Standing "You must be standing to cast a spell"
#event target "you must first select a target for this spell"
#turbo
Sub Main
/declare mytimer global
:mainLoop
/if "$combat"=="TRUE" /call melee
/goto :mainLoop
/return
Sub melee
/varset mytimer 3s
:Loop
/if "$combat"!="TRUE" /return
/if n $target(distance)>=20 /sendkey down up
/if n $target(distance)>=18 /sendkey down up
/if n $target(distance)<=10 /sendkey up up
/if n $target(distance)<=8 /sendkey up up
[color=red]/face fast nolook [/color]
/doevents
/if $char(ability,"Kick")>0 /if n $target(distance)<=15 /doability "Kick"
/if $char(ability,"Begging")>0 /if n $target(distance)<=15 /if n $v30==0 {
/attack off
/doability Begging
/attack on
}
[color=red]/if n @mytimer<=0 [/color]/if n $char(gem,"Frost Spear")!=-2 /if n $char(mana,pct)>15 /call castspell
/goto :Loop
/return
Sub castspell
/doevent flush
/sendkey up up
/delay 5
/call cast "Frost Spear"
/varset mytimer 31s
/return
Sub Event_Enraged
/varset v30 1
/attack off
/pet hold
/pet back off
/echo Atk off
/sendkey down up
/sendkey up up
[color=red]/face fast nolook [/color]
/return
Sub Event_See
/press down
[color=red]/face fast nolook [/color]
/press down
/return
Sub Event_Offrage
/attack on
/pet attack
/return
Sub Event_Gain
/attack off
/endmacro keep keys
Sub Event_Loading
/endmacro keep keys
Sub Cast(SpellName)
/if n $char(gem,"@SpellName")==0
/return CAST_UNKNOWNSPELL
:StartCast
/if n $char(gem,"@SpellName")<0 /call WaitForRefresh "@SpellName" /cast "@SpellName"
/return CAST_SUCCESS
Sub WaitForRefresh(SpellName)
/return
Sub ClearReturnValue
/return CAST_SUCCESS
Sub Event_Fizzle
/return CAST_RESTART
Sub event_Interrupt
/return CAST_RESTART
Sub Event_Recover
/delay 5
/return
Sub Event_Standing
/stand
/return CAST_RESTART
Sub Event_OutOfMana
/return CAST_OUTOFMANA
Sub Event_Select
/endmacro keep keys
Sub Event_OutOfRange
/return CAST_OUTOFRANGE
Sub Event_Stunned
/return CAST_STUNNED
Sub Event_Resisted
/return CAST_RESISTED
Sub Event_Stunned
/varset CastStatus CAST_STUNNED
/return
Sub Event_Resisted
/varset CastStatus CAST_RESISTED
/return