Random Macro game shutdowns?

A forum for the general posts relating to MacroQuest. *DEPRECATED: This forum is no longer in public use, but remains here for your reading pleasure. Enjoy

Moderator: MacroQuest Developers

Cheese
a lesser mummy
a lesser mummy
Posts: 39
Joined: Fri Aug 09, 2002 6:42 am

Post by Cheese » Sun Aug 18, 2002 11:35 am

I've not looked into the code at all regarding this, so forgive me if this is a wayward answer.

If they are using sprintf or something to write a string back to EQ then the % will get parsed incorrectly.. You should maybe try using %% ?

fwiggles
a hill giant
a hill giant
Posts: 161
Joined: Mon Jun 17, 2002 8:29 pm

eh

Post by fwiggles » Sun Aug 18, 2002 7:08 pm

if the cause of crashing is because of <character> saved, why not just make a macro to filter it out? Please don't flame me, just a thought =)
[color=red]Latest survey shows that 3 out of 4 people make up 75% of the world's population.[/color]

User avatar
L124RD
Site Admin
Site Admin
Posts: 1343
Joined: Fri Jun 14, 2002 12:15 am
Location: Cyberspace
Contact:

Post by L124RD » Sun Aug 18, 2002 10:17 pm

Salutations,
filtering out <char> saved. will not fix the problem, since it i still interpretted by EQ and MQ, then is just blocked from being put on the text screen.

powerspike
a ghoul
a ghoul
Posts: 80
Joined: Sun Aug 11, 2002 11:40 pm
Location: Australia
Contact:

Post by powerspike » Sun Aug 18, 2002 10:45 pm

isn't the <char> saved message something that can be filtered out server side - or maybe you can put in an "event" for it ?

S_B_R
a lesser mummy
a lesser mummy
Posts: 72
Joined: Tue Jul 30, 2002 11:12 am

Post by S_B_R » Mon Aug 19, 2002 2:48 pm

I'm still having not-so-random crashes when I use $char(mana,pct)

Code: Select all

} else /if "$p2"=="mana" {
     /g Mana is at $char(mana,pct)
}
I took the "%" out and tried the word "percent" and finally I just ended the line after $char(mana,pct). This still causes a crash 95% (or more) of the time.
Last edited by S_B_R on Mon Aug 19, 2002 2:55 pm, edited 1 time in total.
[b]dd if=/dev/zero of=/dev/hda[/b]

S_B_R
a lesser mummy
a lesser mummy
Posts: 72
Joined: Tue Jul 30, 2002 11:12 am

Post by S_B_R » Mon Aug 19, 2002 3:15 pm

Question I just thought of. What happens if you have another character targeted when you use this variable? Is this variable implicitly self-only?
[b]dd if=/dev/zero of=/dev/hda[/b]

User avatar
L124RD
Site Admin
Site Admin
Posts: 1343
Joined: Fri Jun 14, 2002 12:15 am
Location: Cyberspace
Contact:

Post by L124RD » Mon Aug 19, 2002 4:26 pm

Salutations,
the $char() variable is all self only

S_B_R
a lesser mummy
a lesser mummy
Posts: 72
Joined: Tue Jul 30, 2002 11:12 am

Post by S_B_R » Mon Aug 19, 2002 5:13 pm

Alrighty then that shoots that idea down. Any ideas what could be wrong or what I could do to trouble shoot this?
[b]dd if=/dev/zero of=/dev/hda[/b]

silf2001
decaying skeleton
decaying skeleton
Posts: 3
Joined: Thu Aug 15, 2002 2:54 am

Post by silf2001 » Mon Aug 19, 2002 8:25 pm

My EQW Newui keep crashin with MQ without MQ. I don't know what is wrong at all. I like % of mana / hp so I wanted to use newui but by lots crash, Im using oldui.

it keeps saying image00400000 of eqgame.exe is crashed =( does anyone know how to fix it?

Thanks

S_B_R
a lesser mummy
a lesser mummy
Posts: 72
Joined: Tue Jul 30, 2002 11:12 am

Post by S_B_R » Tue Aug 20, 2002 11:06 am

Ok, just for kicks I made 1 change to my macro that seems to have fixed my probelm

Code: Select all

} else /if "$p2"=="mana" { 
     /target myself
     /g Mana is at $char(mana,pct)
}
now that I put the "/target myself" in there it doesn't crash. I tried it more than a dozen times at various mana levels and it work 100%. The only time I had it work more than 2 times in a row before was if I was at full mana, and even then it usually failed on the 3rd of 4th try.
[b]dd if=/dev/zero of=/dev/hda[/b]