Status of MQ (WORKING) [Updated: Wed Nov 03]

A forum for the general posts relating to MacroQuest. *DEPRECATED: This forum is no longer in public use, but remains here for your reading pleasure. Enjoy

Moderator: MacroQuest Developers

EqMule
Developer
Developer
Posts: 2697
Joined: Fri Jan 03, 2003 9:57 pm
Contact:

Post by EqMule » Mon Oct 27, 2003 8:05 pm

And behold, there was a light, and a loud voice spoke unto them, the little macroers, from above - looketh at the writ in the holy zipfile, yes it is called readme.html, but is it the old testament? NO thou blasfemer! it is indeed new... how can this be they asked themselves?


Wassup has finished the outline and almost all of the new commands and macrocommands are covered in the version now shipping, He will finish the table of contents and layout soon as well, but I decided to let this roll out on the 25th of oct, so there you have it... its out... only the fancy stuff left. The one who seeketh shall find!
My status o/
If you like MQ2 and would like to contribute, please do. My goal is 25 donations per month.
So far I've received Image donations for this month's patches.

Bitcoin: 1Aq8ackjQ4f7AUvbUL7BE6oPfT8PmNP4Zq
Krono: PM me.
I can always use characters for testing, PM me if you can donate one.

yal
a lesser mummy
a lesser mummy
Posts: 35
Joined: Wed Oct 01, 2003 11:03 pm

Re:who

Post by yal » Mon Oct 27, 2003 8:09 pm

I have noticed that players in sneak/hide appear as linkdead in the superwho command.

wassup
Official Guardian and Writer of TFM
Official Guardian and Writer of TFM
Posts: 1487
Joined: Sat Oct 26, 2002 5:15 pm

Post by wassup » Mon Oct 27, 2003 9:09 pm

The html version of the documentation is getting close to being done.

I am sure that there are some things I may have unintentionally missed or mis-described, but probably not much.

When the final version comes out feel free to PM me with anything you find that might be wrong or ill-described and I will fix it, or leave it to the devs to correct :)