Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.
Moderator: MacroQuest Developers
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Jinshu
- decaying skeleton

- Posts: 9
- Joined: Mon Jun 19, 2006 6:43 pm
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Contact:
Post
by Jinshu » Mon Mar 12, 2007 1:49 pm
I added
Code: Select all
||| ${Me.Class.Name.Equal["Berserker"]} ||
/if (${Me.AbilityReady[Frenzy]} && ${Target.ID}) /doability "Frenzy"
/if (${AutoDisarm} && ${Me.AbilityReady["Disarm"]} && (${Target.Distance} < 20)) /doability "Disarm"
}
}
having a problem with disarm not deactivating if nothing is targeted
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fearless
- Not a Psychic
- Posts: 2684
- Joined: Wed Mar 10, 2004 3:52 pm
Post
by fearless » Mon Mar 12, 2007 2:42 pm
Jinshu-
WTH are you talking about?
Reading . . . it's not just for me.
[url=http://www.catb.org/~esr/faqs/smart-questions.html]How To Ask Questions The Smart Way[/url]
[quote="Ccomp5950"]Fearless showed me the light, you too shall learn.[/quote]
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Yunto?
- a grimling bloodguard

- Posts: 502
- Joined: Sat Nov 19, 2005 12:05 pm
Post
by Yunto? » Mon Mar 12, 2007 6:33 pm
Jinshu wrote:I added
Code: Select all
||| ${Me.Class.Name.Equal["Berserker"]} ||
/if (${Me.AbilityReady[Frenzy]} && ${Target.ID}) /doability "Frenzy"
/if (${AutoDisarm} && ${Me.AbilityReady["Disarm"]} && (${Target.Distance} < 20)) /doability "Disarm"
}
}
having a problem with disarm not deactivating if nothing is targeted
If AutoDisarm and Disarm is ready and Null < 20 then Disarm.
Null is always < 20.
(10:02:10 AM) fearless: kate beckinsale
(10:02:18 AM) fearless: chick from underpants
(10:02:27 AM) fearless: er . . . world, underworld
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di28889
- a hill giant

- Posts: 296
- Joined: Sat Jul 12, 2003 11:36 pm
Post
by di28889 » Mon Mar 12, 2007 6:54 pm
What does this have to do with A UI?
U=User I=Interface
You Are in the wrong forum

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