Moderator: MacroQuest Developers

http://www.macroquest2.com/wiki/index.php/MQ2HUDbanderas wrote:di28889
regarding your HUD
how can i use it and make it only display for on char and not to all chars ?
when i place it under the name of oen char in the ini fiel it still showing to all other chars
thanks
Code: Select all
[Elements]
CursorItemName=7,-5,-25,255,255,255,${If[${Cursor.ID},${Cursor},]}
Night =3,190,0,255,255,000,${If[${GameTime.Night},Night Time,]}
Night1=3,190,0,255,255,000,${If[!${GameTime.Night},Day Time,]}
Raid =3,190,10,255,000,000,${If[${Raid.Members}>0,In Raid - ${Raid.Members},]} ${If[${Raid.Members}>0,Raid Level - ${Raid.AverageLevel},]}
GroupLeader =3,190,20,180,180,180,Group Leader : ${Group.Leader.Name}
GroupMember1 =3,190,30,255,234,008,${If[${Group.Member[1].Name.NotEqual["NULL"]},${Group.Member[1]},]} - ${If[${Group.Member[1].Name.NotEqual["NULL"]},${Group.Member[1].Level},]} - ${If[${Group.Member[1].Name.NotEqual["NULL"]},${Group.Member[1].Class},]}
GroupMember2 =3,190,40,255,234,008,${If[${Group.Member[2].Name.NotEqual["NULL"]},${Group.Member[2]},]} - ${If[${Group.Member[2].Name.NotEqual["NULL"]},${Group.Member[2].Level},]} - ${If[${Group.Member[2].Name.NotEqual["NULL"]},${Group.Member[2].Class},]}
GroupMember3 =3,190,50,255,234,008,${If[${Group.Member[3].Name.NotEqual["NULL"]},${Group.Member[3]},]} - ${If[${Group.Member[3].Name.NotEqual["NULL"]},${Group.Member[3].Level},]} - ${If[${Group.Member[3].Name.NotEqual["NULL"]},${Group.Member[3].Class},]}
GroupMember4 =3,190,60,255,234,008,${If[${Group.Member[4].Name.NotEqual["NULL"]},${Group.Member[4]},]} - ${If[${Group.Member[4].Name.NotEqual["NULL"]},${Group.Member[4].Level},]} - ${If[${Group.Member[4].Name.NotEqual["NULL"]},${Group.Member[4].Class},]}
GroupMember5 =3,190,70,255,234,008,${If[${Group.Member[5].Name.NotEqual["NULL"]},${Group.Member[5]},]} - ${If[${Group.Member[5].Name.NotEqual["NULL"]},${Group.Member[5].Level},]} - ${If[${Group.Member[5].Name.NotEqual["NULL"]},${Group.Member[5].Class},]}
LDoNPoints=3,190,100,255,255,255,LDoN Points - ${Int[${Me.LDoNPoints}]}
TributePoints=3,190,110,255,255,255,Tribute - ${Me.CurrentFavor}
Trib=3,190,120,255,255,255,TRIB ACTIVE =
TribGrnON=3,265,120,0,255,0,${If[${Me.TributeActive},[ ON ],]}
TribRedOFF=3,265,120,255,0,0,${If[!${Me.TributeActive},[ OFF ],]}
Spawn1=3,190,130,255,255,000,${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Name},]}
Spawn2=3,190,140,255,255,000,${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Name},]}
Spawn3=3,190,150,255,255,000,${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Name},]}
Spawn4=3,190,160,255,255,000,${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Name},]}
AA=3,190,180,255,255,255,~~~~~~ Alt Ability ~~~~~~
LOTDAAtext=3,190,200,255,234,008,Lesson of the Devoted
LOTDgreenreadytext=3,305,200,000,255,000,${If[!${Me.AltAbilityTimer[Lesson of the Devoted]},Ready,]}
LOTDRednotready=3,305,200,255,000,000,${If[${Me.AltAbilityTimer[Lesson of the Devoted]},Ready in ${Me.AltAbilityTimer[Lesson of the Devoted].TimeHMS},]}
IOTFAAtext=3,190,210,255,234,008,Infusion of the Faithful
IOTFgreenreadytext=3,305,210,000,255,000,${If[!${Me.AltAbilityTimer[Infusion of the Faithful]},Ready,]}
IOTFRednotready=3,305,210,255,000,000,${If[${Me.AltAbilityTimer[Infusion of the Faithful]},Ready in ${Me.AltAbilityTimer[Infusion of the Faithful].TimeHMS},]}
Time=3,190,240,255,255,255,Real Time: ${Time.Time12}
GTime=3,190,250,255,255,255,Game Time: ${GameTime.Time12}
Speed=3,190,260,255,255,255,Speed: ${Me.Speed}
AttackSpeed=3,190,270,255,255,255,AttackSpeed: ${Me.AttackSpeed}
DamageShield=3,290,270,255,234,008,DMG ABS: ${Me.Dar}
Macro=3,190,280,000,255,000,Macro =
Macro1=3,235,280,255,255,000,${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
Tell=3,190,290,255,255,255,LastTell:
Tell1=3,235,290,255,000,255,${MacroQuest.LastTell}
SpellCast=3,190,300,255,255,000,${If[${Me.Casting.ID}>0,${Me.Casting} <<<${Target.CleanName}>>>,]}
[Cleric]
AA=3,190,180,255,255,255,~~~~~~ Alt Ability ~~~~~~
MGBAA=3,190,190,255,255,000,Mass Group Buff - - - -
MGBready=3,305,190,000,255,000,${If[!${Me.AltAbilityTimer[Mass Group Buff]},Ready,]}
MGBnotready=3,305,190,255,000,000,${If[${Me.AltAbilityTimer[Mass Group Buff]},Ready in ${Me.AltAbilityTimer[Mass Group Buff].TimeHMS},]}
[MQ2HUD]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
UseFontSize=off
Elaborate on what you want, you want what, Large Icons, and no names or huge icons with names in the icon or to the side, If you take paint and do a sketch of what you want. I might be able to give you what you want.Lord Beavis wrote:I am seeking...25 Slot Buff Window, in size's of medium, large, & if possible huge.

I agree i need to set up a sweet looking avatar for now this one will do the job, thanks for the linkdi28889 wrote:
Take paint and do a sketch of what you want. I might be able to give you what you want.
P.S. Dude you must do an avatar


bit smaller, you did normal X 2 so maybe normal + 1/2 or 3/4di28889 wrote:http://www.di28889.com/ExtraLargeBuffWindow.zip
is this what you want? Just doubled all the sizes
re download now 1.5xLord Beavis wrote:bit smaller, you did normal X 2 so maybe normal + 1/2 or 3/4
Geee i hope that made sence. i wish i could do it my self, is this task something you could give a brief hot to on?

it works just fine for me, delete the Directory and re downloadnuub101 wrote:Any chance for an update for last patch, keeps crashing on this latest one, but previous was working fine...