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// 4/30/2003 build
typedef struct _BOOK {
/*0x00*/ BYTE Unknown0x0[3];
/*0x04*/ CHAR File[15];
} BOOK, *PBOOK;
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// 4/30/2003 build
typedef struct _SPELLBUFF {
/*0x00*/ BYTE Unknown0x00;
/*0x01*/ BYTE Level;
/*0x02*/ WORD Unknown0x02;
/*0x04*/ WORD SpellID;
/*0x06*/ WORD Unknown0x06;
/*0x08*/ DWORD Duration;
/*0x0c*/ DWORD Unknown0x0c;
} SPELLBUFF, *PSPELLBUFF;
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// 4-30-2003 build
typedef struct _DOOR {
/*0x00*/ PVOID pUnknown0x00;
/*0x04*/ struct _DOOR *pPrev;
/*0x08*/ struct _DOOR *pNext;
/*0x0c*/ BYTE ID;
/*0x0d*/ CHAR Name[11];
/*0x18*/ DWORD Unknown0x18;
/*0x1c*/ DWORD Unknown0x1c;
/*0x20*/ FLOAT DefaultY;
/*0x24*/ FLOAT DefaultX;
/*0x28*/ FLOAT DefaultZ;
/*0x2c*/ FLOAT DefaultHeading;
/*0x30*/ FLOAT DoorAngle;
/*0x34*/ FLOAT Y;
/*0x38*/ FLOAT X;
/*0x3c*/ FLOAT Z;
/*0x40*/ FLOAT Heading;
} DOOR, *PDOOR;
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// 4-30-2003 build
typedef struct _GROUNDITEM {
/*0x00*/ struct _GROUNDITEM *pPrev;
/*0x04*/ struct _GROUNDITEM *pNext;
/*0x08*/ DWORD ID;
/*0x0c*/ DWORD DropID;
/*0x10*/ DWORD Unknown0x10;
/*0x14*/ DWORD DxID;
/*0x18*/ BYTE Unknown0x18[176];
/*0xc8*/ DWORD Unknown0xc8;
/*0xcc*/ FLOAT Heading;
/*0xd0*/ FLOAT Z;
/*0xd4*/ FLOAT X;
/*0xd8*/ FLOAT Y;
/*0xdc*/ CHAR Name[30];
} GROUNDITEM, *PGROUNDITEM;
Here are a few eqmule's that I modified to show offsets in hex (since he mentioned in a prior post he wanted to do that from now on anyway). I was going through them all for learning process, so it wasn't that much of an issue.
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// 4/30/2003 build eqmule
typedef struct _CONTAINER {
/*0x00*/ struct _ITEMINFO *Contents[10]; //addresses to whats inside the bag if its a bag
/*0x28*/ BYTE PackType; // 0: Small Bag 1: Large Bag 2: Quiver 3: Belt Pouch and so on... there are 50 types I dont wanna list them all...
/*0x29*/ BYTE Slots; // 0 to 10
/*0x2a*/ BYTE Open; //0 closed 1 open
/*0x2b*/ BYTE SizeCapacity; // 0: TINY 1: SMALL 2: MEDIUM 3: LARGE 4: GIANT
/*0x2c*/ BYTE WeightReduction;
/*0x2d*/ BYTE Unknown0x2d[3];
/*0x30*/ BYTE Combine; // 03 taylor combine 05 no combine NOT SURE ABOUT THIS YET!
/*0x31*/ BYTE Unknown0x31[6];
} CONTAINER, *PCONTAINER;
// 4/30/2003 build eqmule
typedef struct _LIGHTINFO {
/*0x00*/ DWORD Unknown0x00;
/*0x04*/ DWORD Unknown0x04;
/*0x08*/ BYTE Unknown0x08[8];
/*0x10*/ FLOAT Y;
/*0x14*/ FLOAT X;
/*0x18*/ FLOAT Z;
/*0x1c*/ FLOAT Radius;
} LIGHTINFO, *PLIGHTINFO;
// 4-30-2003 build eqmule
typedef struct _ACTORINFO {
/*0x0000*/ PLIGHTINFO pDx8Light;
/*0x0004*/ DWORD Unknown0000;
/*0x0008*/ CHAR ActorDef[64];
/*0x0048*/ BYTE Unknown0x0048[9536];
/*0x2540*/ PMODELINFO *Model;
/*0x2544*/ BYTE Unknown0x2544[712];
/*0x2808*/ DWORD Trader; //0=normal 1=trader
/*0x280c*/ DWORD Unknown10252;
} ACTORINFO, *PACTORINFO;
