OLD THREAD: krust (UI, macro & plugin)

Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.

Moderator: MacroQuest Developers

Harden
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Post by Harden » Thu Oct 20, 2005 11:08 pm

Worked like a charm, only thing I'm seeing now is sometimes the buff drops before refreshing, it just might have to do with the timing of the buff checks though, but at least it refreshes now. Thanks for the help gimp, and thanks for this great Macro + UI combination.

Moe
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Re: Simler thing

Post by Moe » Fri Oct 21, 2005 9:58 am

gimp wrote: how does your ini settings for the clickies look? leave out character name :)
Sorry for the supper slow responce
  • [MyTOON]
    ;Metabolism.
    Food=Iron Ration
    Water=Water Flask

    ;Fight.
    AutoDisarm=1
    AutoTaunt=1
    autobash=1

    ;Clickys.
    useClickyAttack=1
    useClickyAttack=3
    useClickyResists=1
    useClickyAttackBuff=1
    useClickyJboots=1
    useClickyBracerOfTheHidden=1

    ;Main assist.
    MA=SOMEotherTOON

    ;auto Accepting Rez
    autoAcceptRez=1

    ;Stats.
    TopNuke=333
    TopMelee=32013
    TopHeal=3105
Is there something in there to summon my AA horse? "useClickyAAmount=1" or something.

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gimp
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Re: Simler thing

Post by gimp » Fri Oct 21, 2005 3:00 pm

Moe wrote:
gimp wrote: how does your ini settings for the clickies look? leave out character name :)
Sorry for the supper slow responce
  • [MyTOON]
    ;Metabolism.
    Food=Iron Ration
    Water=Water Flask

    ;Fight.
    AutoDisarm=1
    AutoTaunt=1
    autobash=1

    ;Clickys.
    useClickyAttack=1
    useClickyAttack=3
    useClickyResists=1
    useClickyAttackBuff=1
    useClickyJboots=1
    useClickyBracerOfTheHidden=1

    ;Main assist.
    MA=SOMEotherTOON

    ;auto Accepting Rez
    autoAcceptRez=1

    ;Stats.
    TopNuke=333
    TopMelee=32013
    TopHeal=3105
Is there something in there to summon my AA horse? "useClickyAAmount=1" or something.
sorry the clickies settings ARE inconsistent and stupid i know, but currently u need to type:

ClickyBracerOfTheHidden=1 in INI to turn bracer on, not useClickyBracerOfTheHidden

currently no auto clicking mount, i wouldnt use it myself so havent thought of it, but i'll add something like:
useClickyMount=1
if a mount clicky is found its auto clicked, or if pal/sk aa mount is found, those are auto clicked instead

Moe
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Re: Simler thing

Post by Moe » Mon Oct 24, 2005 11:46 pm

gimp wrote: ClickyBracerOfTheHidden=1 in INI to turn bracer on, not useClickyBracerOfTheHidden

currently no auto clicking mount, i wouldnt use it myself so havent thought of it, but i'll add something like:
useClickyMount=1
if a mount clicky is found its auto clicked, or if pal/sk aa mount is found, those are auto clicked instead
Just wanted to let you know that the Bracar is working like a charm & so have the rest of my clickys been since i made teh edit you said too.

The Mount automaticy clicking is goign to rock

there is only one other thing that i can think of and this may just be me being lazy here but i would like it if the mac knew i was AFK or eaven idle & not click the clickys, i have forgot to /end a few time and then when i get back go Oh no i left it runing.

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gimp
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Re: Simler thing

Post by gimp » Tue Oct 25, 2005 6:03 am

Moe wrote:there is only one other thing that i can think of and this may just be me being lazy here but i would like it if the mac knew i was AFK or eaven idle & not click the clickys, i have forgot to /end a few time and then when i get back go Oh no i left it runing.
this is already in the code mate :)
if you are invisible, /afk, FD, moving, have something on your cursor, is casting a spell, or have have some windows open (like merchant or bank window), clickies is not refreshed.

same goes with the buffrequests.
so fastest way to "pause" this stuff, is just to /afk, or invis yourself if you have some trusty invis :)

Moe
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Sweet

Post by Moe » Wed Oct 26, 2005 11:45 am

Sweet thanks for the info, i should have knowen that just the other day i was thinking should i turn off Krust befor clicking my invise potion, so i stood there lookign to see if it would do clickys whille invis and of corece it was smart enuff or rather codeed in a smart way, as not to do clickys at at bad time. /afk will be my new best frend. again thinkx Gimp

Curd
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Graphics

Post by Curd » Fri Oct 28, 2005 6:31 pm

Are you going to use the new spell gem and buff graphics or the old ones in your update gimp?

p00n
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Post by p00n » Fri Oct 28, 2005 7:33 pm

the old krust still works like a champenor

Gnits
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Post by Gnits » Fri Oct 28, 2005 8:37 pm

I am having no luck getting krust to load now... all kinds of not defined errors occuring.

p00n
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Post by p00n » Fri Oct 28, 2005 11:32 pm

copy all files from your krust ui directory and paste them into default_old (overwrite all) and wham bam ty biatch, that shit is $

MoMom
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Post by MoMom » Sat Oct 29, 2005 11:03 am

p00n wrote:copy all files from your krust ui directory and paste them into default_old (overwrite all) and wham bam ty biatch, that shit is $
Doing this after you are in game works. Copying all the krust files into default_old before patching, will cause those files to be overwritten. :)

This does work. :D

Just have to remember to do this everytime you enter EQ, unless you turn off the patcher.

Hopefully Gimp will get this UI upto date in the next week or so. :)

Tagger
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Post by Tagger » Sat Oct 29, 2005 12:01 pm

read the following post
NOT ABLE to use your custom UI read further:

http://macroquest2.com/phpBB2/viewtopic.php?t=12344

this will help you out the best as it did me and I use Krust and nothing else

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gimp
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Post by gimp » Mon Oct 31, 2005 2:56 pm

been away working for some days and i just saw a new mq is released. gonna fix up krust if needed asap, right now im just need some sleep

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gimp
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update 2005.10.02

Post by gimp » Wed Nov 02, 2005 11:52 am

I have uploaded a new UI file. This one is more then twice the size of the last one, because I have included the old default files with this, so krust will now load and look just as it did before the new UI patch.
Included are the OLD default spell gems, delete gemicons*.tga and spells*.tga if you want to use the new spell gems instead.

Also uploaded the version of the krust script that is sitting on my computer. It doesnt really include much new stuff, mostly bug fixes.
One new interesting feature is /acceptrez. Currently i have no way to read the text in the question boxes, so I cant really add a accept-all-question-boxes-code, but if you die while raiding. Type /acceptrez and ninja afk! When you return, krust have accepted your rez, zoned to raid instance, looted your corpse, refreshed clickies and finally krust sits you down for meditation, if your class have a mana pool.

Code: Select all

	krust.mac:
		* /acceptrez command: Will auto accept the next rez cast upon you, and auto loot your corpse when done zoning.

	gimp_dps:
		* Change: Hides DoT damage when in raid

	gimp_clickies:
		* Bugfix: Minor fix for Slot 2 DS clickies
		* Bugfix: Fixed overhaste clickies
		* Bugfix: Resist clickes are refreshed in raid aswell, as long as you have open buff slots
		* Improvement: Don't refresh some clickies / aa buffs if there's just 1 buff slot open (Resist Disease, Amulet of Necropotence, Wrath of the Wild AA)
		* Improvement: Now recognizes Elixir of Speed V to X as haste buffs
		
	gimp_debuffinfo:
		* Improvement: Shows when rangers go Weapon Shield (WS)
		* Improvement: Guesses that mobs got slowed with proc from Truncheon of Doom if no chanter is nearby. 
		
	gimp_dps:
		* Improvement: Now counts "neutral" damage, from damage shields and such
		
	gimp_buffstatus:
		Mostly improvements/fixes for mid level game play
		* Change: Renamed HOWL to PREDATOR, for ranger line ATK buffs
		* Improvement: Only list missing DS for Tank classes in raid (in group it shows for all but casters)
		* Improvement: Dont list missing PREDATOR if you have Call of the Predator
		* Improvement: Recognizes Vallon's Quickening / Speed of Vallon as haste buffs
		* Improvement: If cleric in group and you have Temperance/Blessing of Temperance, it wont list CONV as missing
		* Improvement: Recognizes Brell's Mountainous Barrier, Wonderous Rapidity
		
	gimp_lions:
		* Fix: Don't try to buff dead group members
		
	UI:
		* krust data wnd: Added FE (full endurance) countdown

niteowlpc
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Post by niteowlpc » Sun Nov 06, 2005 4:22 pm

What lines do I need to change to add an item to clickies.inc? I was trying to add Dark Void Shoulders for clicky resist. I added the following line

/if (${FindItem[=Dark Void Shoulders].InvSlot}) /varset item Dark Void Shoulders


under the area that says

Sub FindResistClicky


and this did nothing, is there another place I have to edit?


Also in the krust window under melee and caster where its suppose to list what buffs your missing, mine just says "OK" even though I have no buffs on.