| ################# Checks for expired slow/debuff timers Sub CheckDebuffTimers /declare i int local 1 /for i 1 to ${DebuffTimers.Size} /if (${DebuffTimers[${i}]}) /if (!${Spawn[${DebuffTimers[${i}]}].ID} || ${Spawn[${DebuffTimers[${i}]}].State.Equal[DEAD]}) { /if (${Defined[DebuffTimer${DebuffTime...