Search found 5 matches

by Blue
Tue Aug 07, 2007 5:44 pm
Forum: ISXEQ::General
Topic: Accessing EQ objects from C# code in .NET
Replies: 7
Views: 6059

getting close to useful

Red-One ... thanks for helping out with my last question on IRC. As we discussed, I'm posting some code that summarizes our conversation. The following C# code, compiled and run from the InnerSpace console, will echo some info about your character then will find, face, and nuke the nearest MOB. This...
by Blue
Mon Aug 06, 2007 2:52 pm
Forum: ISXEQ::General
Topic: Accessing EQ objects from C# code in .NET
Replies: 7
Views: 6059

Red-One, Thanks much. Your few lines of fix sent me back to do some serious reading (C# mostly and some MQ2.) I tried to plug in your suggestion but I can't get it to work. Maybe you can see where I'm off the rails? Here's a pared down copy of the code. It compiles cleanly, but it's not targeting th...
by Blue
Thu Aug 02, 2007 11:18 pm
Forum: ISXEQ::Help
Topic: Compile problem with latest zip
Replies: 4
Views: 4180

Add me to the list of grateful people ... thanks!
by Blue
Wed Aug 01, 2007 4:35 pm
Forum: ISXEQ::General
Topic: Accessing EQ objects from C# code in .NET
Replies: 7
Views: 6059

I'd like to push this approach a bit farther. Can the experienced MQ2 Devs please chime in (even a little bit!) I can extend the little example I gave above to make any basic type of MQ2 data available under InnerSpace, e.g. I can see how I convert integers, floating point numbers, and strings. But ...
by Blue
Thu Jul 26, 2007 4:49 pm
Forum: ISXEQ::General
Topic: Accessing EQ objects from C# code in .NET
Replies: 7
Views: 6059

Accessing EQ objects from C# code in .NET

<<Check the later posts. We are up to a partial but increasingly full (and working!) wrapper for ISXEQ that lets you find MOB's, target them, and attack from any .Net language.>> I've been playing around with Everquest under InnerSpace and trying to understand Lax's copious documentation in the Wik...