Search found 24 matches

by serberus
Wed Oct 05, 2005 12:10 pm
Forum: Other::General
Topic: Is this mime? Can I get a file out of this somehow?
Replies: 40
Views: 5898

Is this mime? Can I get a file out of this somehow?

My really shitty ISP (8mb broadband, I can deal with their CRAP customer service, well, it's not crap as much as non-existant.) They sent me a word document in an email but it came as part of the message, I think it's compressed in mime/uuencode format but i'm really not sure and can't find a tool t...
by serberus
Mon Oct 13, 2003 3:35 pm
Forum: Macro Depot (MQ1)
Topic: Rogue.mac - updated Jay script
Replies: 22
Views: 7791

exp track ripped

Ripped out the exp tracking bit, only works like before, won't do it for your other char. Sub main /Declare targetname global /Declare targetid global /Declare attacktarget global /Declare tempvar global /Declare prekillxp global /Declare postkillxp global /Declare xpdiff global /Declare xptillding ...
by serberus
Sun Oct 12, 2003 2:51 pm
Forum: Macro Depot (MQ1)
Topic: combine.mac - General Purpose Combine Macro
Replies: 35
Views: 13744

Updated

ok, i've changed it so it should be working now, you need to call a medicine bag "Medicine"..

you can find out the name you need to use for a container by typing "/echo $pack(0,combine)" when it's put in your first inventory slot, just change 0 for 0-7 depending on slot.

Serberus
by serberus
Sun Oct 12, 2003 2:31 pm
Forum: Macro Depot (MQ1)
Topic: combine.mac - General Purpose Combine Macro
Replies: 35
Views: 13744

Standard UI

i'm using the default interface, what exactly isn't it doing? What bag name are you using for the medicine bag Bio_War????

Serberus
by serberus
Sun Oct 12, 2003 8:52 am
Forum: Macro Depot (MQ1)
Topic: cast.mac - Spell Trainer (Updated: 12/10/2003)
Replies: 33
Views: 11717

Untested

Sorry, I hadn't tested this macro, I edited it quickly to match the new specification when I posted my other macro, i'll test it and get it updated within a few hours from now.

Serberus
by serberus
Sun Oct 12, 2003 12:01 am
Forum: Macro Depot (MQ1)
Topic: combine.mac - General Purpose Combine Macro
Replies: 35
Views: 13744

combine.mac - General Purpose Combine Macro

This is a general purpose combine macro, the usage and features are as follows: syntax: /macro combine <KEEP/DESTROY> <Container> <Item 1> <Item 2> <Item 3> <Item 4> <Item 5> <Item 6> <Item 7> <Item 8> <Item 9> <Item 10> example: /macro combine keep "Pottery Wheel" "small block of cla...
by serberus
Sat Oct 11, 2003 11:54 pm
Forum: Macro Depot (MQ1)
Topic: cast.mac - Spell Trainer (Updated: 12/10/2003)
Replies: 33
Views: 11717

cast.mac - Spell Trainer (Updated: 12/10/2003)

This is an AFK spell trainer I wrote, the code is terribly formatted but should work, i've tested it and it seems to work, I haven't tested it very thoroughly though. I have completely written this myself, it doesn't include any other macros, there might be bits of code i've pulled from other macro'...
by serberus
Tue Aug 05, 2003 7:38 pm
Forum: MQ2::Development::Feature Discussion
Topic: $char(gem,xxx) fixed!
Replies: 14
Views: 2478

Working

Using the IRC-latest.zip from todays date I now have the $char(gem,xxx) function working.

Thanks very much EqMule00 and dont_know_at_all

Serberus
by serberus
Tue Aug 05, 2003 4:06 am
Forum: MQ2::Development::Feature Discussion
Topic: $char(gem,xxx) fixed!
Replies: 14
Views: 2478

EQgame.ini

I definately had eqgame.ini updated.

ClassCastSpellWnd=005fe254

put that at the bottom of the [ClassLocations] section.

I'll try rebuilding from the new CVS.

Serberus
by serberus
Mon Aug 04, 2003 5:58 pm
Forum: MQ2::Development::Feature Discussion
Topic: $char(gem,xxx) fixed!
Replies: 14
Views: 2478

Thanks

Thanks very much, that'll be much appreciated =)

Serberus
by serberus
Mon Aug 04, 2003 4:08 pm
Forum: MQ2::Development::Feature Discussion
Topic: $char(gem,xxx) fixed!
Replies: 14
Views: 2478

Bomb

ok, I moved the struct below the _EQWINDOW struct and recompiled. Still bombs when I try to use that function in EQ. My MacroQuest directory is viewable here: http://81.6.197.227/macroquest It's the latest CVS with your changes incorporated, all works but the $char(gem,xxx) function. If you're feeli...
by serberus
Sun Aug 03, 2003 8:11 pm
Forum: MQ2::Development::Feature Discussion
Topic: $char(gem,xxx) fixed!
Replies: 14
Views: 2478

Still Bombs

It still bombs if I use a spellname instead of a number.

All the other macroquest features and function seem to be functioning perfectly.

No errors upon compiling.

Just that the $char(gem,xxx) function causes it to bomb...

Serberus
by serberus
Sun Aug 03, 2003 5:12 pm
Forum: MQ2::Development::Feature Discussion
Topic: $char(gem,xxx) fixed!
Replies: 14
Views: 2478

Bombing

ok, this just makes EQ bomb whenever I type "/echo $char(gem,1)"

Anyway I can get some sort of debug output?

Thanks

Serberus
by serberus
Wed Jan 01, 2003 8:01 am
Forum: Outdated Macros::Macro Depot
Topic: Smithing macro plz
Replies: 3
Views: 2197

Combine.mac

Yes, the combine.mac was a bit of a tit when it came to having things end up on the cursor, check the thread, I posted a revised version, if people miss it I might post it as an updated combine.mac, you won't have any of those problems with the updated version, it's pretty rigorous with it's checkin...
by serberus
Mon Dec 30, 2002 11:17 am
Forum: Outdated Macros::Macro Depot
Topic: senseheading.mac
Replies: 9
Views: 3431

Sense Heading Macro

Here is a sense heading macro that does the following: -Checks to see if you have Sense Heading on an ability button, if not, tells you to put it there -Calculates your sense heading cap and raises it to that skill Usage: /macro senseheading No parameters needed for this... Serberus #define shmcr_cu...