TY Feck , I haven't been on in a bit , sorry for late reply :D I couldn't manage to get the " ${If[${Raid.Members}>0" to work BUT thanx to the piece of code I managed to get //Guildpoints Guildpoints=3,160,675,255,255,255,Guild Points: ${Window[TributeBenefitWnd].Child[TBWG_GuildPoolLabel]...
I had an issue getting the HP% to show properly for target/targetoftarget on the HUD.. After a bit of playing and crawling through threads i ended up getting this to work: TargetGuage=3,320,485,255,0,0,${HPLine.Left[${Int[${Math.Calc[${Int[${Target.PctHPs}]}*.2]}]}]} TNormGuage=3,320,485,255,255,255...
Was just wondering if anyone has got that figured out , or if it's at all possible ? I tried editing the Tribute=3,5,437,255,255,255,Tribute Points: ${Me.CurrentFavor} With various different things. Mainly subsitituteing the ${Me.CurrentFavor} for ${Guildpoints} , ${Guild.CurrentFavor} , etc. , etc....