Search found 4 matches

by Skizard
Wed Mar 01, 2006 8:07 pm
Forum: MQ2::Custom UI
Topic: AYA 7.50 Strike - MQ2 Integration
Replies: 76
Views: 14541

EQUI_TargetWindow.xml <?xml version="1.0" encoding="us-ascii"?> <XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <StaticAnimation item="TW_LightDecal"> <ScreenID>TWLightDecal</ScreenID>...
by Skizard
Wed Mar 01, 2006 8:06 pm
Forum: MQ2::Custom UI
Topic: AYA 7.50 Strike - MQ2 Integration
Replies: 76
Views: 14541

EQUI_PlayerWindow.xml <?xml version="1.0" encoding="us-ascii"?> <XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <Gauge item="TsT_Gauge"> <ScreenID>TsT_Gauge</ScreenID> <Font>1</Font> <...
by Skizard
Wed Mar 01, 2006 8:04 pm
Forum: MQ2::Custom UI
Topic: AYA 7.50 Strike - MQ2 Integration
Replies: 76
Views: 14541

I just modded the files form the new version on EQInterface. Seems to work well enough. I only did the three files. EQUI_GroupWindow.xml <?xml version="1.0" encoding="us-ascii"?> <XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt=&...
by Skizard
Fri Nov 18, 2005 10:10 am
Forum: MQ2::General
Topic: Welcome our newest addition to the MQ2 dev team
Replies: 20
Views: 20881

Hearty Congrats!
Thank you for your work and time.
Advance appologies for the future headaches that us non-devs cause.