Hm... My code appears to only work 50% of the time. Why is it that sometimes the tradeskill window pops up, and other times it pops up, and at other times it doesn't?
Found a working combination for Pottery. /itemtarget "Pottery Wheel" /face /look /delay ${Math.Calc[${DelayMult}*2]}s /nomodkey /click left /delay ${Math.Calc[${DelayMult}*2]}s /nomodkey /notify TradeskillWnd ExperimentButton leftmouseup /delay ${Math.Calc[${DelayMult}*2]}s
I replaced all instances of "/nomodkey /click left item" with "/nomodkey /click left". It works fine in theory, but when used in the Macro, no matter the delay, it opens up a defunct tradeskill window. I'm trying to fine tune the Pottery macro to get around this, but alas, no per...
This macro doesn't seem to be functioning for me in the Sell Loot area. Sure, it'll loot corpses correctly, but when it comes to selling to merchants, it doesn't seem to load the item codes from the INI file correctly, and everything is marked as 0 instead of their appropriate numbers (4,2, etc). I'...