Search found 14 matches

by Dadelot
Fri Oct 22, 2004 1:54 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: AFNuke mac (Wiz Bot Mac update: 12-02-04)
Replies: 373
Views: 124012

Same problem with force shield. I had to disable it to have the macro working properly.
by Dadelot
Sat Sep 25, 2004 8:37 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: AFNuke mac (Wiz Bot Mac update: 12-02-04)
Replies: 373
Views: 124012

Great idea. There could be an event that would make you cast concussion if you are getting hit then re cast rune.
by Dadelot
Tue Sep 21, 2004 3:48 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: AFNuke mac (Wiz Bot Mac update: 12-02-04)
Replies: 373
Views: 124012

That works for me. Make sure you are using the ` and not something else.
by Dadelot
Sun Sep 19, 2004 7:52 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: AFNuke mac (Wiz Bot Mac update: 12-02-04)
Replies: 373
Views: 124012

I was thinking about something... would it be hard to include the rez/auto loot code that is stickied? If your toon dies, he can click the rez and loot his corpse automatically and then resume the work. That would be cool, wouldn't it?
by Dadelot
Tue Aug 31, 2004 1:53 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: AFNuke mac (Wiz Bot Mac update: 12-02-04)
Replies: 373
Views: 124012

There are a lot of those "Could not find command to execute" mistakes. Most of them are because of typos (blank line). I got a more complicated problem after I fixed those though. Something along : "The macro is already in another routine...". I re copy/pasted the files and I hav...
by Dadelot
Sat Aug 28, 2004 10:08 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Fletching Macro from 1 to 202 (Version 2.5) 8/3/04
Replies: 19
Views: 5236

Any idea of how much it costs with the new macro please?
by Dadelot
Sun Aug 22, 2004 8:56 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Self Automated Tradeskill Macros
Replies: 409
Views: 303542

You were right. That was video lag. I reduced resolution and clip plane and it worked like a charm. Have to makes sure levitation is not on too.
by Dadelot
Sat Aug 21, 2004 6:35 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Blacksmithing Macro from 1 to 115 (Version 2.2) 8/3/04
Replies: 16
Views: 6569

can we have the working macro please Siberian?
by Dadelot
Sat Aug 21, 2004 12:48 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Self Automated Tradeskill Macros
Replies: 409
Views: 303542

I tried the pottery macro and the part to find a path between the two merchants did not work well. I always ended up stucked under the stairs that leads to the second merchant. I will try out a few things and see if I come up with anything.
by Dadelot
Wed Aug 18, 2004 6:49 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: AFNuke mac (Wiz Bot Mac update: 12-02-04)
Replies: 373
Views: 124012

spellcast.inc

Sorry edited... question posted one page before. My stupid mistake.
by Dadelot
Wed Aug 18, 2004 5:32 am
Forum: MQ2::Macros::Help
Topic: Problem with getting a variable from Main call.
Replies: 6
Views: 2445

You are right dont_know_at_all, I made a character type because I thought that would be necessary for what I want to do (take the name of a kitter through the macro call, get his target and help him nuke it down) but obviously a simple string and /assist is quite enough. Thanks for the answer blueni...
by Dadelot
Tue Aug 17, 2004 8:21 pm
Forum: MQ2::Macros::Help
Topic: Problem with getting a variable from Main call.
Replies: 6
Views: 2445

Problem with getting a variable from Main call.

Hey all, I have a problem with passing a variable from the command line (i.e while launching the macro). Here is my code Sub Main /declare Kitter character outer /varset ${Kitter.Name} Param0 /echo Leader is ${Param0} If I do this and run my macro with /macro pof test I get: [MQ2] Leader is I tried ...
by Dadelot
Sun Aug 15, 2004 7:58 pm
Forum: MQ2::Macros::Help
Topic: Casting a spell?
Replies: 2
Views: 724

Thanks, exactly what I needed.
by Dadelot
Sun Aug 15, 2004 6:57 pm
Forum: MQ2::Macros::Help
Topic: Casting a spell?
Replies: 2
Views: 724

Casting a spell?

Hello there, is there a way to know if I am casting a spell? I would like to add a condition in my macro that would look like /cast "MySpell1" /delay 30s !${Me.Casting} /cast "MySpell2" Basically, I want to chain cast 2 spells... I know I could do this with a /delay xx where xx i...