Search found 64 matches

by KungFuHamster
Sat Nov 20, 2010 6:22 pm
Forum: Games::Everquest
Topic: mac everquest
Replies: 23
Views: 12598

Re: mac everquest

dewey2461 wrote:I highly doubt you're going to find something for the mac. You're better off spending $500-$600 on a laptop with windows and playing eq on that.
Or dual boot.
by KungFuHamster
Sat Jul 17, 2010 12:14 pm
Forum: MQ2::Help
Topic: Change some output text
Replies: 5
Views: 1484

Re: Change some output text

pms wrote:return 1 to OnIncomingChat() but:

viewtopic.php?p=144308#p144308
That would be perfect; you could then have your plugin save the filtered DPS spam to yet another file so you can keep your parse logs and regular logs separate if you want! It's a win-win!
by KungFuHamster
Fri Jul 16, 2010 11:13 am
Forum: MQ2::Help
Topic: Change some output text
Replies: 5
Views: 1484

Re: Change some output text

I would use a plugin like that, as long as my logs aren't affected.
by KungFuHamster
Fri Feb 19, 2010 3:25 pm
Forum: MQ2::Help
Topic: Old Forms
Replies: 12
Views: 1997

Re: Old Forms

dont_know_at_all wrote:
Magoo wrote:Need a skin that is closer in color scheme to the old one.
digitaltech-wide has been installed. It's very nearly has ugly as the old theme....
Yeah, it just needs a new logo. Maybe a little tweaking, but otherwise I find it very easy on the eyes. Especially Code sections; white on grey.
by KungFuHamster
Thu Feb 18, 2010 10:29 pm
Forum: MQ2::Help
Topic: Old Forms
Replies: 12
Views: 1997

Re: Old Forms

It looks like none of the old posts are indexed. The new posts are; when I searched for "forage" your post came up.
by KungFuHamster
Tue Feb 16, 2010 5:40 pm
Forum: MQ2::Bug Reports
Topic: Me.PetBuff[#].Duration not reporting remaining duration
Replies: 50
Views: 3065

Per dkaa, this is how to do it, and I tested it and it worked: ${Spell[${Spell[spell_name].ID}].StacksPet[ticks]} Where spell_name is the name of the spell and ticks is how far into the future you want to test. /target gebober /cast "Augment Death" /echo ${Spell[${Spell[Augment Death].ID}]...
by KungFuHamster
Tue Feb 16, 2010 4:03 pm
Forum: MQ2::Bug Reports
Topic: Me.PetBuff[#].Duration not reporting remaining duration
Replies: 50
Views: 3065

nytemyst wrote:

Code: Select all

${Me.PetBuff[${Me.PetBuff[Levitation]}].BuffDuration}
Tried that?
No such 'spell' member 'BuffDuration'.
by KungFuHamster
Tue Feb 16, 2010 3:42 pm
Forum: MQ2::Bug Reports
Topic: Me.PetBuff[#].Duration not reporting remaining duration
Replies: 50
Views: 3065

Me.PetBuff[#].Duration not reporting remaining duration

Code: Select all

${Me.PetBuff[${Me.PetBuff[Levitation]}].Duration}
...does not report the remainder of the duration of the spell; it merely echoes the full duration of the spell.
by KungFuHamster
Tue Feb 17, 2009 12:36 pm
Forum: MQ2::Custom UI
Topic: Anyone have a copy of Bat's UI?
Replies: 37
Views: 4395

Looks like just the target window that has MQ stuff in it, right? They added spell timers for regular EQ a while back.

Should be pretty easy to mod that one window... you could look at other custom MQ UI's and see what changes people have made.
by KungFuHamster
Tue Feb 17, 2009 12:32 pm
Forum: MQ2::Bug Reports
Topic: Crashing EQ while running Tribute macro
Replies: 7
Views: 2958

Gotta love the embedded spaces.
by KungFuHamster
Mon Feb 16, 2009 10:49 pm
Forum: MQ2::Custom UI
Topic: Anyone have a copy of Bat's UI?
Replies: 37
Views: 4395

Looks very "T.King"ish. I assume you checked EQInterface?
by KungFuHamster
Wed Jan 28, 2009 2:06 am
Forum: MQ2::Help
Topic: differentiating among 3 spawns
Replies: 4
Views: 1676

The method I use to detect is this:

1. Group member is hit (#events) by ${mobname}
2. I add all mob IDs within a certain range and line of sight by that name into an Add array

Everything I do offensively (tank, CC, nuke, melee) uses that array as its foundation.
by KungFuHamster
Fri Jun 20, 2008 3:08 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: track.mac - Zone Dependant | Rare Spawn List | Tracker
Replies: 9
Views: 6082

MQ2Targets does this sort of thing as a plugin. Of course, if they limit the tracking radius again, it's all moot..
by KungFuHamster
Sun Apr 20, 2008 5:42 pm
Forum: MQ2::Help
Topic: Can't see all npc's on map
Replies: 24
Views: 10458

But, reading is hard!!!!
by KungFuHamster
Sun Nov 25, 2007 6:27 pm
Forum: MQ2::Help
Topic: Shift right click a corpse to loot all
Replies: 3
Views: 2125

Thank you very much!