Search found 21 matches

by Gameross
Tue Apr 18, 2006 4:54 am
Forum: MQ2::Macros::Requests
Topic: Stand Up macro?
Replies: 15
Views: 2145

As short and cpu effiecient as it gets.

Code: Select all

Sub Main

:loop
/delay 99999m ${Me.Feigning}
/stand
/goto :loop
by Gameross
Tue Apr 18, 2006 4:44 am
Forum: MQ2::Macros::Requests
Topic: Simple little alias of some sort, for math evaluations
Replies: 62
Views: 1263

to easy

When you run this macro it will add a alias so you can just type = then your calculation. You need to add a space after the equal. Nothing I can do about that.

Code: Select all

| Math.mac

Sub Main

/squelch /alias = /mac math
/echo ${Param0} = ${Math.Calc[${Param0}]}
/endmacro
by Gameross
Tue Apr 18, 2006 4:18 am
Forum: MQ2::Macros::Requests
Topic: Camp out
Replies: 4
Views: 1187

Luckily, ya caught me when I was really bored...

Whipped this up and idiot resisted and prettified it for ya. | Camptime.mac sub Main /if (${Param0.Length} != 4 || (${Param1.Length} && ${Param1.NotEqual[desktop]} && ${Param1.NotEqual[server]})) { /echo Usage: /mac camptime HHMM [server|desktop] HHMM in 2400 hour format. /echo By de...
by Gameross
Tue Oct 25, 2005 4:03 am
Forum: MQ2::Custom UI
Topic: *UPDATED* SOES MQ2ed - (01-26-2005)
Replies: 177
Views: 75824

Anyone supporting this UI anymore?

Stopped playing like 8 months ago and this was my favorite UI. Nothing else posted I like nearly as much.

So, is there anyone supporting this UI anymore these days or have one that's updated enough to work with current EQ?

Please post a complete ZIP here if ya can. Thanks.
by Gameross
Wed Sep 15, 2004 9:35 am
Forum: MQ2::Macros::Snippets
Topic: SafeAliases: Safely add/remove aliases in your macros.
Replies: 0
Views: 1516

SafeAliases: Safely add/remove aliases in your macros.

| SafeAliases 09/15/04 08:20am by: Gameross | SafelyAddAlias - Safely add aliases you think people will find useful to use your macro without destroying exiting aliases. | Returns TRUE if your alias existed or is added. FALSE if alias with the same named exists and new alias not added. | Ex: /call ...
by Gameross
Mon Sep 13, 2004 12:20 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Spload.mac res/loot/rebuff/item swap w/basic documentation
Replies: 8
Views: 2530

of course. i can't count the times i've wound up with my boots on my head and said to myself "Self, what you need is a monolithic macro to remember where your gear was. Hell, if it could take a res (and/or sacrifice, TL, whatever wacky confirm box happens to pop up) while I'm AFK that'd be swe...
by Gameross
Mon Sep 13, 2004 5:21 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Spload.mac res/loot/rebuff/item swap w/basic documentation
Replies: 8
Views: 2530

Updated Spload.mac

Changes/Fixes: 9/13/04 Inserted a missing CR - Sorry, have both work in progress and distribution copies. Figured out which variable Wizard.mac was messing up and added code to deal with it (No more Global variables people! - Use .ini files if you want your variables to last) Aliases are now only cr...
by Gameross
Sat Sep 11, 2004 6:21 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Spload.mac res/loot/rebuff/item swap w/basic documentation
Replies: 8
Views: 2530

Figured out the issue...

Well I think I figured out what the problem is. Code sections are limited in their size, so gonna have to break this down into .Mac and .Inc files.
by Gameross
Fri Sep 10, 2004 5:29 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Spload.mac res/loot/rebuff/item swap w/basic documentation
Replies: 8
Views: 2530

Can't get [code] to work

Can't the code marks to work. When I did the initial posting, it showed correctly, but needed to make a couple edits and now I can't even post a new message with code marks and get it to work. I'm open to suggestions! I made a link so people can download Spload until I can fix the message code issue...
by Gameross
Fri Sep 10, 2004 4:55 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Spload.mac res/loot/rebuff/item swap w/basic documentation
Replies: 8
Views: 2530

Sample memories and sploat_character.ini files

Sample memories file. Feel free to submit you own usefull forumulas! [Memories] RefreshBuff=({_SpellMinsLeft}<15&&{_ImTarget})||(!{_ImTarget}&&!{_TargetIsMyPet})||({_TargetIsMyPet}&&!{_SpellOnMyPet}) NeedPet=!{_TargetHasPet}&&{_ImTarget} WantWater={_ImTarget}&&...
by Gameross
Fri Sep 10, 2004 4:52 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Spload.mac res/loot/rebuff/item swap w/basic documentation
Replies: 8
Views: 2530

Spload.mac res/loot/rebuff/item swap w/basic documentation

http://home.earthlink.net/~gameross/Spload.mac Required include for spell casting/gear components of the macro: Spell_Routines.inc Spload is a complete looting macro with optional spell/buff casting and gear swapping. As a looting macro, it works better, faster (under 10 seconds to completely loot a...
by Gameross
Tue Aug 17, 2004 6:12 pm
Forum: MQ2::Bug Reports
Topic: Bug, crashes on cast spell with macro
Replies: 16
Views: 3920

Parameters

Rusty, I'm using both the spell name and the type (gem, item, alt) and still crashing.
by Gameross
Tue Aug 17, 2004 2:13 pm
Forum: MQ2::Bug Reports
Topic: Bug, crashes on cast spell with macro
Replies: 16
Views: 3920

Good timing I see...Same issue here. :(

Ya, I was just about to post about having a crash bug when using Spell_Routine.inc. I hadn't yet as I was going to look over the .inc macro first before I did. I definatley look forward to whatever is causing this to be fixed. What's strange is it's like totally random. Sometimes is will just keep c...
by Gameross
Fri Aug 13, 2004 7:52 am
Forum: MQ2::Macros::Snippets
Topic: FindExactSpawnID and TargetExact, finding spawns by name
Replies: 3
Views: 2987

Great routine that solves a problem for me. One suggestion.

Have the routine return a NULL if nothing found or the targets ID. Below is the code to do that. You can access the returned value via ${Macro.Return} Thanks for the routine, took care of a targetting issue I was having with a macro I've been working on and was a low priority to get fixed. :D Sub Ta...
by Gameross
Sat Jul 17, 2004 7:40 pm
Forum: MQ2::Bug Reports
Topic: x.SpellReady broken?
Replies: 0
Views: 598

x.SpellReady broken?

(nt)