Is anyone else having a problem with the stopifhealed or the stopforheals toggles now working? I have both of these set to "on" in my ini file but they dont seem to be doing anything. The bot will not heal untill the current spell is done casting and will not cancel the heal if someone els...
I was trying to figure out a way that I would be able to make my macro click off a beneficial buff from the buff bar without interfering with the mouse. It seems that /notify is the right way to go but so far I have been unable to make anything happen. Has anyone done anything like this yet? I could...
I didnt post the code for others to use, just for possible debugging. Now that I have it working, it seems to be working fine. I will remove the code from my post tho so you can post it once its finalized.
Once again I post just before I see the answer. I took a look at the sourcecode for $equip() and noticed that the left and right are replaced with 1 and 2. So instead of lfinger, i would use finger1. The description for $equip() states that the equipment slots should match those listed in Appendix G...
$equip() is not working for all equipement slots. lear, rear, lfinger, rfinger, lwrist, rwrist all do not seem to qualify as valid slots. When using any of these slotnames $equip() does not return the proper value. Specifically used as:
Ok, i got it figured out. I was adding it to the project wrong. Its fixed and working perfectly now! Figures I would figure it out 1 minute after posting here!
I am trying to load a plugin that allows an item exchange without having to open up bags or inventory windows. I have followed the instructions on how to make a new plugin using code from a forum. I added all the files that were created from the mkplugin executable to the mq2main section of the proj...
I cant seem to get this command to do anything without a CTD. Every time no matter what slotname or packslot I put in for this command or notification, i get dumped. I even typed in the command exactly as given in the manual and still the same problem. Unfortunatly I am not getting any error message...
/itemn still seems to be causing CTD. The command I used in game as I was simply testing out in game to see how it worked was the following: /itemn pack1 leftmouseup There was no messages at all just pops you right to the desktop. Is this something that can be looked into? I would like to use this c...
| clockwork.mac | Written by Chummer (03-16-04) | v1.0 | | ----------------- | Description | ----------------- | clockwork.mac will complete all the steps necessary to make a "Jar of Clockwork Grease". | This macro is designed to be used at any location at which the pottery wheey and kiln...
Okay, i got it to open the container fine now using a /click command. One final detail im still working on is what to do with the final product. I dont want to /autoinv because it will put it in the slot where the next container will need to go in the next iteration. Im trying to figure out a way fo...
Can you please post the code for your existing macro? I am having some troubles getting that section of my code complete and i would like to see how you implemented it if its not too much trouble.
Okay, the /notify suggestion worked, yay! There are a few new problems i have encountered when trying to get this macro finnished up that I could use some help on. 1) Ive had to add some delay with the /delay command in some places to get some of the commands such as /notify in order for them to wor...