Search found 10 matches

by Eryi
Sun Oct 31, 2004 1:40 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Berzerker Combat
Replies: 10
Views: 6343

Teaches me to go away for a while ;c) Right now, the way its set up is that it'll hang-tight on the NPC when Auto-attack is turned on, so it only needs to be run once (Unless your switching from melee to ranged, in which case, it needs to be rerun.. I'm going to try and find a way to work it so you ...
by Eryi
Sun Sep 05, 2004 9:42 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Berzerker Combat
Replies: 10
Views: 6343

zerker_axes.ini INI File for the Zerker.mac [Axes] 651=Tainted Axe of Hatred 652=Deathfury Axe 60=Battlerage Axe 55=Bloodseekers Axe 50=Rage Axe 45=Mithril Bloodaxe 40=Cold Steel Cleaving Axe 35=Fleshtear Axe 30=Bonesplicer Axe 25=Balanced War Axe 20=Mithril Axe 15=Bearded Axe 10=Steel Axe 5=Blunt A...
by Eryi
Sun Sep 05, 2004 9:40 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Berzerker Combat
Replies: 10
Views: 6343

Berzerker Combat

This is my first Macro Attempt.. Works well for me. |zerker.mac |By Eryi | | This is a Berzerker "Wrapper" Macro. This macro contains the Close-Combat code from m0nk's Stick.mac, altered | slightly to work in this setting. For existing Stick.mac users, this macro will continue to use all p...
by Eryi
Sun Jul 25, 2004 2:45 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: searching for the code to add a "BEP" sound on tel
Replies: 6
Views: 2245

Existing Tell Macro

This may help you find what your looking for. Its a macro that Beeps the system PC speaker when you receive a tell.. |============================================================================= |------------------------------- Tell Alert v1.2 ----------------------------- |------------------------...
by Eryi
Wed Jul 21, 2004 6:28 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Beg.mac - Begging skill up macro
Replies: 17
Views: 8505

Toxidil in WFP Tunnels is another good one..

Got to love them off-the-beaten path merchants..
by Eryi
Sun Apr 25, 2004 2:32 am
Forum: MQ2::Custom UI
Topic: Ishi UI v0.5 (Update: 2/22/04-0856 PST - Patch for casters)
Replies: 107
Views: 30672

The Code BBTag is narfing the post for some reason.. Lets try this normally. <?xml version="1.0" encoding="us-ascii"?> <XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <!-- If you're reading this...
by Eryi
Fri Apr 23, 2004 7:54 pm
Forum: MQ2::Custom UI
Topic: Ishi UI v0.5 (Update: 2/22/04-0856 PST - Patch for casters)
Replies: 107
Views: 30672

Yep

Working as of MQ2-20040421a archive on my machine.

Those 2 XML files were the only 2 that seemed to be affected (that contained old-style $params that needed to be converted over)

Its the UI I use, hense the reason I converted it over :D
by Eryi
Thu Apr 22, 2004 1:09 am
Forum: MQ2::Custom UI
Topic: Ishi UI v0.5 (Update: 2/22/04-0856 PST - Patch for casters)
Replies: 107
Views: 30672

EQUI_TargetWindow.xml Update - New MQ2Data Ready

File EQUI_TargetWindow.xml <?xml version="1.0" encoding="us-ascii"?> <XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <!-- If you're reading this, you're using MQ and are curious. I just want you...
by Eryi
Thu Apr 22, 2004 1:07 am
Forum: MQ2::Custom UI
Topic: Ishi UI v0.5 (Update: 2/22/04-0856 PST - Patch for casters)
Replies: 107
Views: 30672

Updated Ishi v.5 EQUI_BuffWindow.xml for new Datatypes

File EQUI_BuffWindow.xml <?xml version="1.0" encoding="us-ascii"?> <XML ID="EQInterfaceDefinitionLanguage"> <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <StaticAnimation item="A_buff_bg01"> <ScreenID>A_spell_bg01</ScreenID...
by Eryi
Sat Feb 28, 2004 11:31 am
Forum: MQ2::Custom UI
Topic: Adding Acual Cur / Max Hp to target window
Replies: 14
Views: 5052

I know for my Leadership Abilities, it shows a Percentile of the NPC's health by their name on anything I target or my Designated Main Assist targets.. Looks like this.. >> a_npc_name - 98% << Something I'd really like to see would be the ability to add a small window that reports the Main Assists' ...