Search found 10 matches

by Maestro
Sat Jul 17, 2004 11:40 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Twist.mac - Non Combat/Combat Bard Song Twister
Replies: 112
Views: 47337

Also broked for me. According to TFM there are 2 functions not working in this release, but neither are used in this code.
by Maestro
Thu Jun 10, 2004 3:49 pm
Forum: MQ2::Macros::Help
Topic: Generic command event
Replies: 4
Views: 1403

Doesn't that just change what channels the event looks in? #chat isn't in either manual I have, except as part of the description of #event. (.chm and the online one)

The event triggers fine, but if doesn't like me having that ${Generic} all on its own.
by Maestro
Thu Jun 10, 2004 2:59 pm
Forum: MQ2::Macros::Help
Topic: Generic command event
Replies: 4
Views: 1403

Generic command event

I am trying to make a command for my bot that just has them do whatever command I tell them. I made an event, and it's triggering, but MQ2 won't parse the command.

Code: Select all

#event Generic "#*#I need you to #1#"

Sub Event_Generic(ignore,command)
${command}
/return
by Maestro
Fri Jun 04, 2004 5:46 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Anti-Idle Bazaar macro
Replies: 13
Views: 4753

Go to server select screen, leave it there for a few minutes, and you will get that idle message. The bazaar itself is buggy/laggy, and on some connections will make you ld to server select frequently, leading to that message. It's misleading, and I've /bug'ed it a few times, but it's not gamebreaki...
by Maestro
Mon May 24, 2004 8:30 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Hunter Macro (v1.3 UPDATED 06-07-2004 12:51pm PST)
Replies: 233
Views: 124240

Is there a need to have 2 ini files for this? Since all the data is under identical headings, it seems it'd be easier to maintain a single one. Like: [Eastern Plains of Karana] Mob1=Spider Mob2=Lion Mob3=Griffawn Loot1=Silk Loot2=High Quality Loot3=Medium Quality Loot4=Feather Or does that not work?
by Maestro
Mon Mar 15, 2004 3:32 pm
Forum: Macro Help (MQ1)
Topic: Is it possible to switch characters?
Replies: 1
Views: 681

Is it possible to switch characters?

Would be cool to expand a spawn check macro to log in one character, check the zone, then camp and get the next character. This possible?
by Maestro
Thu Jan 22, 2004 5:36 am
Forum: Macro Help (MQ1)
Topic: Indoor/Outdoor
Replies: 1
Views: 532

Indoor/Outdoor

Is there a way I can test if the current zone is indoors or outdoors? It seems like it should be hard coded somewhere, but can't find it in the manual.
Thanks
by Maestro
Sun Jan 18, 2004 8:06 pm
Forum: Macro Depot (MQ1)
Topic: <deleted>
Replies: 105
Views: 33792

Yah, since the tradeskill window is getting an overhaul, I made a design decision to make it work as quick and dirty as possible, rather than create a bunch of new code to make it run pretty. As is, while I'm sure he computer is grumbling about parsing the file over and over, there's no noticable sl...
by Maestro
Fri Jan 16, 2004 5:33 am
Forum: Macro Depot (MQ1)
Topic: <deleted>
Replies: 105
Views: 33792

Many sculpting tools later, I think I have a fix. In the .mac, change recipeName to global, then add #define INIPATH "recipes.ini" to tradeskills.inc And replace ClearCursor with: sub ClearCursor | Maestro: I left the original code intact since I'm a noob and don't quite grok it. | In look...
by Maestro
Fri Jan 16, 2004 2:07 am
Forum: Macro Depot (MQ1)
Topic: <deleted>
Replies: 105
Views: 33792

/if "$UCASE($cursor(name))"~~"@DontDestroy" { /autoinv /delay @dly } else { /click left destroy /delay @dly } That part of gn0m3's code dropped a }. After adding that in, it ran, but still destroyed my item. I added "/echo Not Destroying @DontDestroy" just before that ...