Search found 20 matches

by doanchano
Thu Aug 11, 2005 8:43 am
Forum: MQ2::General
Topic: 1 Year Later all I can say is WOW!!
Replies: 0
Views: 8815

1 Year Later all I can say is WOW!!

Took a year off from this board and same from EQ all I can say is NICE job on the development of MQ2.

All I have really checked out is the HUD Necro helper and am impressed.
by doanchano
Tue Jun 22, 2004 8:26 pm
Forum: MQ2::General
Topic: I think that I might of had GM intervention...
Replies: 13
Views: 4494

A GM event to kill a person macroing? Hardly what if the toon was actually on but not reading anything or even had their chat window small so cant see mesages? GM's do not attack PC's a cardinal rule. Cant have gods messin with the subjects. If there was any reason at all that a GM could attack a PC...
by doanchano
Tue Jun 22, 2004 5:56 pm
Forum: MQ2::Macros::Help
Topic: Tribute value
Replies: 0
Views: 657

Tribute value

I'm thinking of making a mac based on the tribute value of items for sale in the bazaar. If the tribute value of an item is far less than the sale price thetoon will go buy it. Does anyone know how the tribute value is passed to Mq2? Oh sorry never mind . I know how to find that out. just did not wa...
by doanchano
Thu Jun 17, 2004 1:07 pm
Forum: MQ2::Bug Reports
Topic: 06/16 bugs, FindItem
Replies: 14
Views: 4505

Same here re-compiled no change.
Always returns item not found.

I can fill my inventory with an item and still wont find it.
by doanchano
Wed Jun 16, 2004 12:43 pm
Forum: MQ2::General
Topic: The omnipotent MQ
Replies: 11
Views: 3338

Don't be so hard on the guy. Al ot of good ideas come from those with poor intentions.

Besides he hasn't had a Snapple since yesterday and is not thinking that clearly/
by doanchano
Tue Jun 15, 2004 11:59 pm
Forum: Games::Everquest
Topic: skull ale
Replies: 106
Views: 45136

Ok the long lasting skull ale exploit is coming to an End The patch on the 16th is going to nerf it. Sony found out about it and is now going to kill it . The name of the trader who pays large for the Sull Ale is Trader Snugrut Located in Fungus Grove. This is the guy you buy the Blagrot off of to s...
by doanchano
Tue Jun 15, 2004 5:57 pm
Forum: MQ2::General
Topic: A real smart guy
Replies: 19
Views: 7310

A real smart guy

Just saw some one with a level 4 cleric he was powerlevelling on my server.

The smart thing about it is that the name of the cleric is such that there can be no doubt as to the use of macroquest.

Lmao won't belong afor that account gets the boot.
by doanchano
Mon Jun 14, 2004 5:33 pm
Forum: Macro Depot (MQ1)
Topic: NecroFarm Update with Medding capabilities
Replies: 34
Views: 26239

Took a look at the hunter macros even tried em out after a few simple mods. No they just won't do. They have been patched to death and are not going to help me all that much. Genbot on the other hand what a fine piece of work that is. I have been grabbin code outta there so much it isn't even funny....
by doanchano
Sat Jun 12, 2004 5:05 pm
Forum: MQ2::Macros::Help
Topic: Encumbrance Help
Replies: 0
Views: 633

Encumbrance Help

While familiarizing myself with the new way of doing things I started patching other code to help familiarize my self with the new way of doing things. I am currently working on a little hunter macro that is quite mob specific. One mob only. Repeatedly killing this mob will soon have anyone encumber...
by doanchano
Tue Jun 08, 2004 3:31 am
Forum: MQ2::Macros::Requests
Topic: Ping Pong
Replies: 2
Views: 940

Ping Pong

I would like a few suggestions on a macro i am thinking of creating. lets call it Ping Pong. My idea is that when 2 classes of the same level with pets each get the same amount of aggro from a mob when one of them sits it goes for him. So he stands up the other one sits the mob goes for the other pl...
by doanchano
Tue Jun 08, 2004 3:19 am
Forum: Macro Depot (MQ1)
Topic: NecroFarm Update with Medding capabilities
Replies: 34
Views: 26239

Hmmmmm!!! Go away for awhile and my my how things have changed. I had just tought myself how to script under the old style and now I got to figure out the new style. So I am off to RTFM. I really luv this script so I guess this will be my first project. Gulp!!! Don't know how i am going to make out ...
by doanchano
Mon Jan 19, 2004 2:38 am
Forum: Macro Requests (MQ1)
Topic: Need help altering Grimjak's fish macro
Replies: 1
Views: 817

That isn't very hard to do. First off though you are going to need a fixed duration invis spell and provide the duration it lasts. Second where exactly is out of aggro range your going to have to go and do a loc at the safe spot then another loc at the fishing spot. When you come back with that info...
by doanchano
Wed Jan 14, 2004 1:02 pm
Forum: Macro Requests (MQ1)
Topic: NecroCharm
Replies: 15
Views: 3782

ok i am sittin with a charmed pet right now waiting for it to break........................... to LLLL with this this guy wants to stay my pet. Incoming Hide. OK so now it dont want to break even with hide. Incoming FD and presto "Your charm spell has worn off" Lmao I am surely not the bri...
by doanchano
Wed Jan 14, 2004 12:44 pm
Forum: Macro Depot (MQ1)
Topic: NecroFarm Update with Medding capabilities
Replies: 34
Views: 26239

There is another bug with targeting that bothers me. If you heal the pet and while it is targeted it kills the mob when the target becomes the mob corpse the macro treats it as a hostile mob and will keep its distance from it. When the mob expires the macro will then continue on its merry way again....
by doanchano
Wed Jan 14, 2004 12:06 am
Forum: Macro Requests (MQ1)
Topic: Handling Adds
Replies: 4
Views: 1472

I will be doing the same thing here except i think in the array of adds i will be handling what to pull of the pet using a loop to all mobs in the array /if n $target(hp,pct)!=100 /cast "dooming Darkness" put in a delay /cast "root" switch target to the next target id in array an...