Alcohol drinks with a nourishment value of -100 (0xFFFF in Nourish field) have no effect on thirstlevel when consumed. The following was fun to use in the bazaar. Misty Thicket Picnic 12000, Qeynos Afternoon Tea 8500, Kaladim Constitutional 12000. MQ2ItemDisplay\MQ2ItemDisplay.cpp: *** orig/MQ2ItemD...
No Teh_ish put the code back! :) I was going to use it for experimentation. Maybe PM it to me please... What you had said about the extra -1 comparison -- I noticed some items had 0xFFFF in the CastTime/Nourishment union and I wondered why. I think all normal food/drink items had a positive non-zero...
Good to see some folks found this info useful. First a couple of clarifications. After some further playing around with this I am no longer sure that the timer checking for below 3000 hunger/thirst level, which causes automatic eating/drinking, happens on a 30-second schedule. Some stuff I saw last ...
Been lurking for several months, I'm not much of a poster. I would like to first say that MQ2 KICKS ASS! Great job by the devs. I don't do a lot of macroing but I still find that I don't like to play EQ nearly as much when MQ isn't working because it enhances the game play so much. Anyway, I'd been ...
I don't believe for a second that the developers have stopped using version control, as important and useful as it is in the SW development process, So has the CVS repository been moved, or gone private for dev access only, or what? I did some searches but couldn't find any recent posts about it. Y...
Hello everyone. First of all, a huge THANKS to the developers of this great tool. I don't do as much macroing with it as I did when I first started using it, but the map enchancements (NPC displays etc.) are an endless source of joy for my toons that don't have tracking. When I first found MQ, I kep...