Just for troubleshooting purposes I dont get a crash. I am not using weapon switching or the strike feature. My clickys dont work but neither does swapcast.mac. I love the fact that your working on the z axis btw thats great stuff.
I love nimble evasion most of the advantages are in combat. If you get jostled around or you are in water you wont fail your evade due to movement. Plus after you have it for a while and get used to hideing while moveing it makes you feel very ninja like hehe. I just yank out the movement checks in ...
Hehe so many chars I lose track of how to sign my name. Btw for those of you that have myrlokars bp here is a little autoheal addition cant remember where I got it but i added it to the macro in the form of a sub and it works great. Sub Event_AutoHeal(string Line) /declare InvState /declare breastpl...
Wanted to give you some more info: here is the actual error.
{} pairing ran into another subroutine (this is in red)
rh.mac@592 (event_exp(string Line)): /if (doSwitch}) {
rh.mac@180 (Main)::ForeverLoop
The current macro has ended
Hiya, Thanks for adding the autofollow option and for fixing the stanos' leggings issue. I am having a problem with the macro crashing out i have narrowed the crash down to this section if I take it out the macro stops crashing. I am not using the weapon swap feature could that be why ? I notice no ...
I hate to keep saying this is the best thing ever but.. and I do mean it hehe. But I just remembered two things I was trying to make it do over the weekend. The first thing was to be able to click my stanos' wicked leggings and make poison it freaks out when the item is summoned so I have to load an...
Thanks for the pvp fix that did the trick. I used the script all weekend and it worked great. The only issue I had was with backstabbing and it may already be fixed as I write this. In earth the macro will backstab things like gators or smaller mobs but it wont backstab bigger things like trees. I c...
I have nimble evasion maxed so I can hide while moveing its a passive ability. I am on a pvp server so its a pc that I am hitting. Thanks for the response I have been using the new version all day its working great. I just turned off leash for now. I was haveing the problem in a confined area mostly...
Hiya, First of all this is some great work I love this macro it has great movement. When you release these I yank out the part of the line that checks movement on evade becuase I can move and hide. Thought that might be worthy of adding to the .ini although I dont mind yanking it out each update. Al...
The problem with enrage is in the Attack loop. /if (!${bAttackTarget}) /Attack off /if (!${bAttackTarget}) /Attack on should be /if (!${bAttackTarget}) /Attack off /if (${bAttackTarget}) /Attack on here is what i am using for the events section I am having no problems. #Event Enraged "#*#has be...
First of all great first offering. This macro is very useful I now have buttons for all my illusions and all of my clickys. One issue I have run into is that if you use this to cast something that disapears when you cast it like a potion or poison it goes into a loop that says "no container at ...
I got this to work by changing a few things here is my code. Sub main /declare LootTotal /declare LootSlot int /declare LootLeft [color=red] /varset LootLeft ${Param0}[/color] :CheckParam [color=red]/if (!${Defined[Param0]})[/color] { /varset LootLeft 1 /echo Using default LootLeft of ${LootLeft} /e...