If you end up Facestabbing, have it continue to face the mob and check for distance. I was in a group where I was tanking for a bit and the mob kept getting pushed out of range and moving around.
How about a feature that you can specify a percentage for /autoninja? /autoninja dropable 75 40 Loot only dropable objects, 75 distance 40% of the time. If a number isn't specified, default to 100%? ----- Another suggection. Have a minimum assist range. Something that makes it so you don't assist un...
Something I noticed is if you have this macro running and mount a horse, it spams "You can not use this skill while on a mount." I'm guessing it's talking about sneak/hide. Any way to trap this condition and error?
Some stuff I add manually that I find useful, that more people may be able to get use out of. && ${Target.Animation}!=32 I add this to the attack decision check - mezzed mobs are always in animation 32 whereas fighting mobs are constantly cycling different animations. This stops the problem...
I've been using this for kiting and I love it. I have a couple suggestions that I have noticed over time. 1) When a /iset buff expires during a fight, after the fight it will start to run back to it's leash point, stop, try to cast the item, get interrupted due to movement, run some more towards the...
I did some work on the Pottery Macro so that it will get your skill to 199 doing multiple combines for creamic bowls. The only problem I ran into was the movement part at the end. It goes from the pottery wheel, to the kiln and then back to the pottery wheel. If you have DoKiln set to 0 it works per...
I was trying to use this to Kite in Fire and it kept stopping the follow routine. Is this due to the problems with MQ2 not working or some other issue?
NM - I figured it out. I had to employ the /stickdist command.
I am new to this script and have not been able to get it to work. It is looking for advpath.inc. I have searched for this on the boards and only found messages that claim to have the file but are blank instead.
I was using this macro around version 2.0e and it worked very well. This latest version, when kiting, has me twitching all over the place, overshooting mobs and generally looking strangly to others in my group. With the previous version, I could activate the macro and nobody could tell that it wasn'...
This macro is pretty cool but it doesn't seem to destroy items that have a 0 in the INI file. In GoD, a lot of items have spaces in their names. Could it have something to do with that?