Search found 27 matches

by n00bhaxor
Wed Jan 03, 2018 11:56 am
Forum: MQ2::Macros::Help
Topic: Using variable in #include
Replies: 8
Views: 2122

Re: Using variable in #include

Chatwiththisname wrote:
Tue Jan 02, 2018 10:39 pm
As per bot40.mac (PeteSampras originally bot.mac) he uses a #define for his INI

#define MyIni Bot_${Me.CleanName}_${MacroQuest.Server}_${Me.Class}.ini

Try doing that with the include then
#define MyInc Auto_${Me.Class}.inc
#include MyInc
This is perfect thank you!
by n00bhaxor
Fri Dec 22, 2017 8:36 pm
Forum: MQ2::Macros::Help
Topic: Using variable in #include
Replies: 8
Views: 2122

Using variable in #include

I need to do a call to pull certain include files but noticed I can't. Wanted to think of a workaround #include auto_${Me.Class.ShortName}.inc Short of relaunching in a new mac file (which is ugly) I am trying to think of a good way of doing this. The idea is to consolidate a bunch of class macros i...
by n00bhaxor
Fri Jan 13, 2017 3:03 am
Forum: MQ2::Custom UI
Topic: Freq Updated 04/12/20
Replies: 5
Views: 2983

Re: Freq / di28889 Updated 6/1/15b

I always loved this UI, and I for whatever reason got a wild hair and downloaded it. Anyhow I fixed the XMLs to be compatible, but before I modify UI elements past what the author intended I'd post the fixed animations and things that cause it not to load. I know Frequency used Blue Infinity as a ba...
by n00bhaxor
Sat Jan 07, 2017 1:10 am
Forum: MQ2::Help
Topic: EQBC Server -- massive command lag on Windows 10 (Solved)
Replies: 16
Views: 4616

Re: EQBC Server -- massive command lag on Windows 10 (Solved

THANK YOU! That was driving me crazy. it wasn't bad lag, but it was a bit more delayed than usual.
by n00bhaxor
Fri Dec 30, 2016 10:08 am
Forum: MQ2::Bug Reports
Topic: ${If[condition,true,false]} not working properly, True 100%
Replies: 4
Views: 1041

Re: ${If[condition,true,false]} not working properly, True 1

Demonstar you were spot on with this fix. That was the issue.

Without /noparse it was using the value of ${variable} in the alias when created.
by n00bhaxor
Tue Dec 20, 2016 4:30 pm
Forum: MQ2::Bug Reports
Topic: ${If[condition,true,false]} not working properly, True 100%
Replies: 4
Views: 1041

Re: ${If[condition,true,false]} not working properly, True 1

Sorry here ya go: /squelch /alias /usefellowship /multiline ; /varset changetoini 1 ; ${If[${UseFellowship}==1,/varset UseFellowship 0,/varset UseFellowship 1]} ; /echo Toggling Fellowship Usage to ${If[${UseFellowship}==0,OFF,ON]} /squelch /alias /holdcamp /multiline ; /varset changetoini 1 ; ${If[...
by n00bhaxor
Tue Dec 20, 2016 12:05 pm
Forum: MQ2::Bug Reports
Topic: ${If[condition,true,false]} not working properly, True 100%
Replies: 4
Views: 1041

${If[condition,true,false]} not working properly, True 100%

I have some aliases with ${If} statements inline and they always default to true now. This has been since the latest patch or maybe the last patch, but I know it was working before that.

I will break these out into a sub-routine and get rid of the single line until this is fixed.
by n00bhaxor
Wed Apr 13, 2016 11:36 am
Forum: MQ2::Bug Reports
Topic: ${Target.Buff[BuffName].WillStack} Doesn't return TRUE
Replies: 5
Views: 1015

Re: ${Target.Buff[BuffName].WillStack} Doesn't return TRUE

Current Workaround that I use

Instead of just using ${Target.Buff[BuffName].WillStack} for shorthand
Use: ${Target.Buff[BuffName].WillStack}!=FALSE

Edit: Never mind FALSE and NULL are treated the same, so this doesn't work either.
by n00bhaxor
Wed Apr 13, 2016 11:27 am
Forum: MQ2::Bug Reports
Topic: ${Target.Buff[BuffName].WillStack} Doesn't return TRUE
Replies: 5
Views: 1015

${Target.Buff[BuffName].WillStack} Doesn't return TRUE

${Target.Buff[BuffName].WillStack} doesn't return TRUE

it will however return FALSE if it will not stack.
by n00bhaxor
Sun Jun 08, 2014 8:57 pm
Forum: MQ2::Custom UI
Topic: Freq / di28889 Updated 2013
Replies: 65
Views: 16132

Re: Freq / di28889 Updated 2013

I'm a noob when it comes to XML coding, but I took the animations file from the non-mq version floating around on eqinterface's forums and modified it for this version. Seems to work well and only had to add 4 tags from errors that poped up in UIErrors.txt. Let me know if I need to fix anything on i...
by n00bhaxor
Sat Jun 07, 2014 6:19 pm
Forum: MQ2::Custom UI
Topic: Freq / di28889 Updated 2013
Replies: 65
Views: 16132

Re: Freq / di28889 Updated 2013

Re-uploaded UI and fixed UI Load errors, please report any issues. Ran out of Kronos and had to start playing EQ again for a week or so.
by n00bhaxor
Wed Oct 09, 2013 4:54 pm
Forum: MQ2::Custom UI
Topic: Freq / di28889 Updated 2013
Replies: 65
Views: 16132

Re: Freq / di28889 Updated 2013

Ok using warlocks Group/Extended Target Window

Target window was too mis-aligned, I changed Font and redid alignment.

Grabbed Bigbank window from di28889's non-MQ version

I'm changing the Player Window to be a bit more streamlined and less bulky. Seeing you AGI/STA and crap has no purpose.
by n00bhaxor
Wed Oct 09, 2013 4:28 pm
Forum: MQ2::Custom UI
Topic: Freq / di28889 Updated 2013
Replies: 65
Views: 16132

Re: Freq / di28889 Updated 2013

The additional files didn't correctly link on other thread. I'm looking at those windows you posted now, I haven't touched those much so I'll put them in the UI if they all end up working well.
by n00bhaxor
Wed Oct 09, 2013 3:06 pm
Forum: MQ2::Custom UI
Topic: Freq / di28889 Updated 2013
Replies: 65
Views: 16132

Freq / di28889 Updated 2013

Here is the Frequency / di28889 UI updated for Call of the Forsaken. All Artwork and design credit goes to them. 6-6-2014 Update ---------------- *Fixed UI Load errors and updated animations XML 10-8-2013 Update ------------------ *Alternate Advancement Window redone *Inventory Window changed to sam...
by n00bhaxor
Wed Oct 09, 2013 11:30 am
Forum: MQ2::Custom UI
Topic: Freq di28889 UI / and infiniti_blue_di28889 *10-09-13* FIXed
Replies: 236
Views: 67007

Re: Freq di28889 UI / and infiniti_blue_di28889 *04-21-13* F

Yeah, still working on some of that. I fixed the bag issue with the UI, AA Window, Inventory, and now I'm on the Targeting windows. I also replaced the map, I hate the map that this comes with.