Search found 31 matches

by nimblefoot
Fri Oct 01, 2004 2:07 am
Forum: MQ2::General
Topic: boxing woes since OOW
Replies: 19
Views: 7314

Do you all have pixel shaders unchcked? 1x were turned on by default, I experienced greatly increased performance when I flipped them off.

It's on the advanced menu, might have to revert to default UI depending on your skin.
by nimblefoot
Thu Jun 17, 2004 11:59 pm
Forum: MQ2::Help
Topic: Usage of ${Spawn[]}?
Replies: 4
Views: 994

Usage of ${Spawn[]}?

How can you use it to tell the number (not name) of players within a certain radius?

Seems I can use ${Spawn[pc notid ${Me.ID} radius x]} to see if there is nobody, but ... is there a better way?
by nimblefoot
Thu Jun 17, 2004 6:32 pm
Forum: MQ2::Help
Topic: Command line compiling w/ VS.NET broken?
Replies: 4
Views: 1172

I'm getting the same thing.
by nimblefoot
Mon Dec 15, 2003 7:40 pm
Forum: Macro Depot (MQ1)
Topic: mezbot.mac
Replies: 7
Views: 2499

/say **** STARTING XXXXXX MEZBOT V1.0 ****

...
by nimblefoot
Mon Dec 15, 2003 5:25 pm
Forum: MQ2::General
Topic: exp per mob as a number?
Replies: 8
Views: 3099

There is an uncommonly known fact about xp which should help you in your mob selection. If you are level 60 or above and you kill a mob within 5 levels of you, the xp you gain will be almost twice that which you gain from a mob 6 or more levels below you. The only big jump is that 5 level spread, as...
by nimblefoot
Mon Dec 08, 2003 5:57 pm
Forum: Macro Help (MQ1)
Topic: Counting mobs
Replies: 18
Views: 4675

Hehe okay thanks for the tip EQMule - I never used it in an area with more than 4 mobs...but yeah, I should probably stop spreading my plague and learn the real code. ;)
by nimblefoot
Mon Dec 08, 2003 5:15 pm
Forum: Macro Help (MQ1)
Topic: Counting mobs
Replies: 18
Views: 4675

I put this line /alert add 1 id -1 |This line circumvents some bugginess with alerts. in there because of a problem I keep running into if I clear a list and attempt a /target npc noalert # it would seem to exclude everything. I could only solve it by adding a dummy to the alert list first. Maybe I ...
by nimblefoot
Mon Dec 08, 2003 4:38 pm
Forum: Macro Help (MQ1)
Topic: Need help with a command to check for PC's within 20 feet.
Replies: 4
Views: 1182

It's not the best way, but for a temporary fix do a /w in conjunction with an event check. Post your code and I can insert it for you if you need help.
by nimblefoot
Mon Dec 08, 2003 1:51 pm
Forum: Macro Help (MQ1)
Topic: Would need help on this buy.mac i made.. thanks!
Replies: 3
Views: 1207

You can't declare a local variable outside of a function to my knowledge. =)
by nimblefoot
Mon Dec 08, 2003 1:49 pm
Forum: Macro Help (MQ1)
Topic: how many mobs within a certain radius?
Replies: 1
Views: 647

You could do a simple #events check for 0, 1, and 2 mobs, and execute your FD code if none of them are found after performing a /w.
by nimblefoot
Mon Dec 08, 2003 12:19 pm
Forum: Macro Help (MQ1)
Topic: Counting mobs
Replies: 18
Views: 4675

This is off the top of my head, so it may not work. Sub Count |Usage -- /call Count <npc|pc> <radius> /declare mobcounter local /varset mobcounter 0 /alert clear 1 /alert add 1 id -1 |This line circumvents some bugginess with alerts. /if $target()=="TRUE" /press esc :CountLoop /target @Par...
by nimblefoot
Mon Dec 08, 2003 12:19 pm
Forum: Macro Help (MQ1)
Topic: Counting mobs
Replies: 18
Views: 4675

I've always just used an alert list to cycle through nearby mobs until it has no target when I want to get all IDs from mobs within a certain range. I suppose you could just add a loop counter to that to get the total count. Tell me if you want the code. Each cycle just /alert add x id $target(id), ...
by nimblefoot
Sat Dec 06, 2003 4:04 pm
Forum: MQ2::General
Topic: Small program
Replies: 8
Views: 2671

If you don't mind alt-tabbing every time you want to start a macro, you can use the rudimentary functions of AC Tool to get what you need done. Mouse movement will not work.
by nimblefoot
Mon Nov 17, 2003 2:42 pm
Forum: Macro Help (MQ1)
Topic: Trying to exclude two specific monsters from /target.
Replies: 2
Views: 752

Ahh thanks, I'll try that. I didn't know you could add IDs to the alert list, I thought it was all done via mob names.